Lowering the Barrier to Entry

So right now we all know the game’s population is low, really low; like fit everyone in the same room at a conference low.  I’ve been doing what I can to get people into the game, trying to bring over the SA forums community, bringing IRL friends in, guys from other games.  They all have the same complaint, the grind is too long and there is no reasonable way to skip it or lessen the blow somewhat.

 

Ships are the big thing in this game, people want the next ship and when they get it that is a big achievement for a lot of people.  As it stands getting to the rank for Sector Conquest is kind of ridiculous.  Now I’m not going to say we should increase synergy gain or anything like that but rather we should make the premium ships actually help people gain progress and not hinder it.

 

As it stands having to pay to get synergy off of a premium ship after paying for the ship turns me off to the whole idea; or rather I should say the amount I have to pay is what turns me off.  I have 2 premiums I got before I learned about this little “feature” and they’re sitting in my hangars gathering dust now since there is no way in hell I’m going to pay you to use the ship I already paid for.

 

Now here is where my idea comes into play here, increase the amount of free synergy gained by 20% up to 40%.  Considering that the premium ships give you double synergy this would allow you to level another ship at an 80% rate without paying anything.  This would at least be passable for a starter but the second part is to make the synergy transfer rate 50% more efficient so in other words 225 synergy per every 1 GS.

 

This way people could still use the premiums to level other ships at a slightly reduced rate and it they really wanted to they could pay to get a larger synergy boost from them.  It would make the ships have some meaning to them and not just seem like a massive cash grab.  To offset some of the cost increase the license cost by 30% to 4000 up from 3000 GS for a month.  This would keep it below the 15 a month mark most other MMOs are at but  could still generate a small increase in overall revenue gained for the company to replace some of the “loss” of the synergy transfer changes.

 

I am a manager at a major retail outlet so I understand that there are many costs associated with running a business not to mention the servers this game requires.  I understand that in order to make something “cheaper” over here you need to make something more “expensive” over here.  However I also know when a company is just trying to suck as much profit as it can out of its customer base and the current form of premium ships is just that.

 

Anyway I’ve said my piece and given by 2 cents.  Rip this apart as you deem fit.

Agreed.

If you think the grind in this game is bad, you should try any other F2P game. I have all ships and 80% of them with full synergy, and I’ve been playing since October, a total of 3000 PVP games.

 

On the other way, just for reference, in WoT I have 7000 games and only about 70% of the german tree researched. And nothing else in the others…

 

And btw, if you keep your premium ships getting dust is your fault. 20% free synergy is A LOT.

The main issue, IMO, is the lack of information for new players. Many new players don’t have the knowledge required to make informed decisions, such as what they can do to reduce grind, what’s worth their money, what they should spend in-game money and resources on, etc. 

The main issue, IMO, is the lack of information for new players. Many new players don’t have the knowledge required to make informed decisions, such as what they can do to reduce grind, what’s worth their money, what they should spend in-game money and resources on, etc. 

This, I agree with.

I play a couple of hours per day with T4 premium ships. I spent about 1.8k mil free synergy 2 weeks ago to get to R15 Jerry to unlock Voucher contracts. Now i have again about 800k free synergy. All out of that 20%. I say it’s more than enough. With more fleet strength, which i lack, i’d gain even more. 

 

So i say 20% is more than enough. In T4. If you play a T1 premium yeah, it will take you a while. 

The main issue, IMO, is the lack of information for new players. Many new players don’t have the knowledge required to make informed decisions, such as what they can do to reduce grind, what’s worth their money, what they should spend in-game money and resources on, etc. 

 

This is CAPITAL. It should be pinned somewhere with the relevant information. 

On the other way, just for reference, in WoT I have 7000 games and only about 70% of the german tree researched. And nothing else in the others…

Probably because advancement in WoT is more based on player performance than SCon. Also because WoT has 372 tanks total. It’s quite a bit bigger than SCon. :wink:

And btw, if you keep your premium ships getting dust is your fault. 20% free synergy is A LOT.

It’s 80% less than what you get on the ship you actually want to research.

It’s 80% less than what you get on the ship you actually want to research.

 

Of the same tier, you didn’t mention that. 

Of the same tier, you didn’t mention that.

Quite right, so it’s actually even more than 80% (assuming everyone farms premiums in T3 but tries to synergize T4/T5.

Probably because advancement in WoT is more based on player performance than SCon. Also because WoT has 372 tanks total. It’s quite a bit bigger than SCon. :wink:

 

 

I had Blue/purple recent WN7, and a total average of dark green when I played, so I think my performance is above the average. 

 

It’s 80% less than what you get on the ship you actually want to research.

 

Not really, premiums have bonus to synergy, like any other full researched ship. So in fact is about 60% less. And anyway, there are ships you just don’t want to level up, or you don’t find games to do it.

The main issue, IMO, is the lack of information for new players. Many new players don’t have the knowledge required to make informed decisions, such as what they can do to reduce grind, what’s worth their money, what they should spend in-game money and resources on, etc. 

 

This. Holy macaroni.

 

While I tend to enjoy games that don’t really hold the player’s hand (Armored Core: Last Raven comes to mind; that game was brutal), giving new players a good picture of the game’s features would be better for Star Conflict as it is, in my opinion. There’s a lot of outdated info surrounding the game, sadly.

 

And in terms of grind, Star Conflict isn’t that bad - took me less than a year to get to Rank 15. My loyalty to other MMOs has not gotten me to endgame tier in the same amount of time or less.

The main issue, IMO, is the lack of information for new players. Many new players don’t have the knowledge required to make informed decisions, such as what they can do to reduce grind, what’s worth their money, what they should spend in-game money and resources on, etc. 

 

here here

Not really, premiums have bonus to synergy, like any other full researched ship. So in fact is about 60% less.

Oh I always thought the doubling was included in the 20% number. So it’s 40% (-5%) of what a non-premium non-elite ship gets? Fair enough then, that’s massive.

Oh I always thought the doubling was included in the 20% number. So it’s 40% (-5%) of what a non-premium non-elite ship gets? Fair enough then, that’s massive.

I get around 35% more synergy with premium ships comparing with non elite standard ships. You can do the trick with a elite standard ships too, the have the same bonus and compare. But the difference is that the premium has a bonus to free synergy, which is huge.

 

So a premium ship has two bonus to synergy:

 

  • One bonus to total synergy got for being elite (same bonus than the standard elite ships)

  • Bonus to free synergy (20%)

 

So with a standard ship you can have about 30 - 35 k synergy in a good game, but with a premium you whould get around 50k more or less, and 20% of that will be added as free synergy.

 

In the long term, if you don’t want to level up one ship, or it is high tier and there are few games there, you can just jump into a T3 premium and farm free synergy. The synergy per hour ratio will be around the same, because you will play more games.

 

And you will also get a bonus to credit income.

Probably because advancement in WoT is more based on player performance than SCon. Also because WoT has 372 tanks total. It’s quite a bit bigger than SCon. :wink:

 

That’s not true. SCon has a huge reward on performance, where performance is defined as getting kills. So guys who kill xxxx instead of getting objectives advance much faster. This is bad design.

That’s not true. SCon has a huge reward on performance, where performance is defined as getting kills. So guys who kill xxxx instead of getting objectives advance much faster. This is bad design.

Only regarding synergy, and only to an extent, but that’s not what’s holding anyone back. The grind is loyalty > credits, and those depend only minimally on your performance.

I been saying to increase the GS to FS ratio for more then a year! Did they do it? Nope. 

 

I hate that you have to PAY for a premium ship and again PAY to have its free synergy transferred. That is the dumbest thing in the world. IF I was new to this game, I would have played to T2, saw the grind, and then quit. And that’s the honest truth right now. 

 

Saying that YOU think the grind is bad does not mean anything. Regardless how you look at it, everyone has a different view on time. Those with jobs, kids, school, view our time differently. 2 hours grinding synergy on ship can seem like an ungodly amount of time for some. Especially for the casuals. 

I been saying to increase the GS to FS ratio for more then a year! Did they do it? Nope. 

 

I hate that you have to PAY for a premium ship and again PAY to have its free synergy transferred. That is the dumbest thing in the world. IF I was new to this game, I would have played to T2, saw the grind, and then quit. And that’s the honest truth right now. 

 

The 20% free synergy is actually free, goes into the pool. The 100% that goes into the ship is the same with every elite ship.

 

So by playing prem ships you get 4x the free synergy. That’s not nothing.

The 20% free synergy is actually free, goes into the pool. The 100% that goes into the ship is the same with every elite ship.

 

The question is why does that 20 dollar ship have normal synergy associated with it if its already fully synergized? I seriously think that if they made it so that those ships create “100% FS” They will see a huge boom in player activity and sales. There is no logical sense why a PAID for ship does not help me in progress in a big way. They are all slightly worst then there crdit counter parts and there is no pay to win, only pay to grind less. 

 

They literally have to rethink there economy or money generating ways here. With this low of a player base, I fear they are scaring people away rather than keeping them in.