Losing Track of Your Aiming Reticle? Make it More Noticable!

Synergy level 6, 64k survivability.  As for active module use, I just did the tutorial for a screenshot.  Suggestions?

70k ehp or bust. The Jericho Guards are area denial tanks. Fit them as such. Propulsion Inhibitor is a must, imo. And I’ve been flying Guards ever since they’ve existed.

70k will probably require full synergy or go max shield and ignore resists.  Three blue shield projection splitters and a blue armor plated hull would get me up to 69k, but only 2m/s acceleration which doesn’t work for poking in and out of areas.  Mass propulsion just seems limiting if turning still works.  I’ll try it out while I continue working on synergy for it.  That’s the active module slot I’m just wanting something different.

70k will probably require full synergy or go max shield and ignore resists.  Three blue shield projection splitters and a blue armor plated hull would get me up to 69k, but only 2m/s acceleration which doesn’t work for poking in and out of areas.  Mass propulsion just seems limiting if turning still works.  I’ll try it out while I continue working on synergy for it.  That’s the active module slot I’m just wanting something different.

Mine is 8/9. I can push up to 73-75k hp. You get no resists, though. Jericho Guards serve the same purpose as Imperial Engineers. Bunker down, assist in tearing the enemy a new xxxxxxx. Alternatively, if no bubble guns are around, tear them a new xxxxxxx yourself.

That’s where EM resists help a lot, they see the numbers and know it’s not doing damage like it should.  It’s a mind game, not just shoot 'em up.  I have had singularity fighters not bother with me when they were behind me.

Please, fix the reticle! I can’t see anything!

Yeah 

 

Here’s my revised concept, based on the feedback I saw:

Aiming3_zps6f756ba7.png Aiming2_zps947d8457.png Aiming_zps5c549d68.png

 

All together, this is what they look like:

 

BEFORE:

screenshot-130615-133609_zpsa6860424.jpg

AFTER:

screenshot-130615-133609FIX_zps426ad8c6.

 

EDIT: @Choll and Astraal, the primary purpose of this thread is to revise the aiming reticule to make it more visible, NOT to redesign the entire HUD. Please stay on topic. You already have a separate thread for HUD revisions here: [http://forum.star-conflict.com/index.php?/topic/20052-hud-remastered/](< base_url >/index.php?/topic/20052-hud-remastered/)

I like this too.I want this too. Or BACON cross-hairs. Is it difficult to do? Have been asking for this for a few months pleeeaaasssee make a change to cross-hair color.

I’d settle now for a reticle that doesn’t disappear when two or three ships are shooting at me :slight_smile:

Notice the date?

mh4e.jpg pzay.jpg

 

Do not look closely. In the middle of a fight you cant. Where am i aming here. Please make the cross-hairs bright green or red or BACON  :yes_yes:

So small a change, so long a wait. I dont like playing hide and seek trying to figure out where I’m even aiming. :stuck_out_tongue:

Bump.

 

C’mon devs. I posted once about the silly “desperado” DLC title and it was changed the next time I logged in.

 

We have been posting about this for far longer and this affects actual gameplay. Why is this not getting attention?

 

Forget the Red in my concept picture. Just do a Green and Black version.

 

This isn’t something that takes months to do, and it isn’t something that need to be discussed in a board room for months either. Just do it.

This isn’t something that takes months to do, and it isn’t something that need to be discussed in a board room for months either. Just do it.

“Your feedback is appreciated and has been forwarded. Thank you.”

what a joke. epic fail devs. FIX IT!

Guys we really need to be abel to choose our reticle’s / crosshair’s style color contrast

 

please make this thread appealing enough for devs to pay attention

 

 

on light background maps i cant see the light gray crosshars and in the case of the red crosshair i would loose it when i locked onto ships

 

my eyes hurt I want to choose my own color BRIGHT GREEN / ORANGE or wtever

 

 

1ace1 [steel]

Black and Green is PERFECT

 

 

DEVS WAKE UP

Black and Green is PERFECT

 

 

DEVS WAKE UP

 

YOU NEED TO LISTEN TO YOUR PAYING CUSTOMERS OR LOSE THEM FOREVER! 

 

SIMPLE IDEA IS SIMPLE!

 

It should NOT be hard to aim.  Hell, EVEN I LOSE TRACK OF WHERE I’M SHOOTING AT.

YOU NEED TO LISTEN TO YOUR PAYING CUSTOMERS OR LOSE THEM FOREVER! 

 

SIMPLE IDEA IS SIMPLE!

 

It should NOT be hard to aim.  Hell, EVEN I LOSE TRACK OF WHERE I’M SHOOTING AT.

 

 

+1 the above half the time i get killed trying to locate my reticle even fraction of a second is too long in a dog fight.

EPIC FAIL THAT WE EVEN HAVE TO BEG FOR THIS.

 

SHAME ON THE DEVELOPERS. THIS IS AN EASY ONE.

they are too busy concentrating on chat bans.

since when are devs and GM’s the same?

GM’s have no doing what so ever on the coding or making of content.

Yeah this is a very basic, and necessary change that NEEDS to happen RIGHT AWAY!!!

Players need an option to adjust the color of the reticle at the very least.

 

At best, players should have a multitude of options regarding the reticle, including a negative setting, the ability to change the reticle itself based on a a .dds or .tga file, and the ability to change the color of the reticle based on a variety of target states, including “Over Enemy”, “Over Ally”, “Over Beacon”, “Over Drone”, “When Shields are Down”, “When Energy is Low”, et cetera.

I still don’t like playing the ‘try to find out where you are aiming’ game. :[