Let's talk about this patch.

Since the latest update seems to have no official discussion thread, we should group our suggestions, and only those in here, no aimless complaints, let’s try to stay on the point and not start a war here.

First of all, the biggest issue that we are facing at this point is the resource limitation, getting most of the stuff down to 200 and some to 300, as we didn’t get much of a reason as to why they did this, and seeing no benefit in doing it, it should be removed right away, because this is the kind of game where you pile your resources up and then throw that entire pile down the gutter to get yourself a nice new ship, limiting them to 200 would just have the people that have more than 200 in their storage waste resources and time, and even if you didn’t have that much, you would just have to craft things right away because of it filling up, and we might have manufacturing recipes change over time, remember how it went down when the R14 destros were released? Its definitely not a good idea in the long run, for example, if some new module or something will need more than 200 or 300 of that and the limit would be the same then we might never be able to craft it!

Another thing is the way we are getting the new resources for Tai’Kin, I don’t mind having extra currencies, but the way we have to get them is just, evil, not only these are containers we are talking about, but we need to do the tasks hourly, and in order to get the cabin you would need to do 50 of them, at best, many people will not have the time or willpower to check in each hour and do them, I would suggest making it a daily task, and have it give you 1 of each resource, maybe 2, same should go for the resources used in the nodes, there is no way the trading system will help us here, since the minimal cost is 300 GS, no thanks.

The Vulcan is quite fun, I would have expected it to be an interceptor or fighter weapon, having little criss-cross fights with machine-guns like fighter jets would be really cool, some extra features would include a wind-up when holding the trigger, and having a spinning animation for the turret barrels, and probably have the sound be a little louder.

The new mission is entertaining, we got plenty of new enemies and side missions to employ tactics on how to get them done with ease, but some things are quite strange about it, for example, the Cristallid ships that warp in the sector have human weaponry, Hunters have beam cannon and disintegrators, Fox is not going to like that, and so do Predators, but instead of the disintegrator they still have the pulsar, I think, while the Scouts have the plasma gun and a pulsar too, great.

The “Lucky” container also got revamped, we can get the ores or plates of Neodium and Beryllium, Composite Panels, Xenocrystals and Monocrystals, but the limiter makes it stay meh.

So all in all, the two issues above should be addressed right away, this topic doesn’t have hateful intentions towards the game or its developers, just my opinions on how you should change the things, sorry, but since we have no discussion thread then this can be the unofficial one, for a while at least…

Bad. 

We can talk between us. But are the developers curious about our opinion? Opened they the discuss about patch thread?

Notice that they also reduce cash reward in pve

Even if they revert the change, i think we can all clearly see whats to come… It’s like the guy who always lies…

No comment… “FIX” will come. 

If they want to shut it down just shut it down and say you had a good run it was fun. You don’t have to kill it slowly by pouring acid in paper cuts.

3 minutes ago, Gizmomac said:

No comment… “FIX” will come.

This is like, don’t worry you do not have to watch your items get destroyed in front of your eyes anymore, instead they will get destroyed at random times, probably when you sleep so it does not hurt so much ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

6 minutes ago, Gizmomac said:

No comment… “FIX” will come. 

This changes nothing at all.

The messages have a time limit, remember ?

2 minutes ago, OmegaFighter said:

This is like, don’t worry you do not have to watch your items get destroyed in front of your eyes anymore, instead they will get destroyed at random times, probably when you sleep so it does not hurt so much ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

Exactly ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”) 

1 minute ago, Swifter43021 said:

This changes nothing at all.

The messages have a time limit, remember ?

Dude we all know how it works.

1 minute ago, Swifter43021 said:

The messages have a time limit, remember ?

and even if they dont thats show why limit is unnecessary

Holding out hope for some common sense but it’s not looking good. This combined with all the permanent bans of late is just bad timing and foolish. Мудрыли…

![:(](<fileStore.core_Emoticons>/emoticons/003j.png “:(”)

There is only one change that can fix all of our issues. Removal of such cap limit.

I do not care for mail attachments, if I can’t claim them. They are all time-limited.

 

 

or they could just make this way: 100 of metal stacks and consume 1-10 storage

1 minute ago, WiseAlert said:

or they could just make this way: 100 of metal stacks and consume 1-10 storage

stop dreaming

20 minutes ago, Gizmomac said:

No comment… “FIX” will come. 

Influential man 

 

 

mestergyilkos01.jpg.870658e80563bf823ea1cb92138127d6.jpg

Dude sorry… but nobody takes somebody holding a 92 with a fake silencer seriously.  ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

 

7 minutes ago, Oregyen said:

stop dreaming

i’m making suggestion not sabotaging like u

 

1 hour ago, xXThunderFlameXx said:

let’s try to stay on the point and not start a war here.

 

1 minute ago, WiseAlert said:

i’m making suggestion not sabotaging like u

You are new here ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

BTW the tacker buff for the inhibitor is very nice. we tested it with Mill and it works on recon, tharga, destor and lrf as well.

1 minute ago, Gizmomac said:

You are new here ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

BTW the tacker buff for the inhibitor is very nice. we tested it with Mill and it works on recon, tharga, destor and lrf as well.

Wait how can he prevent dessy from warping ? That does make any sense lol