I love its mechanics, and I hate being all up in someone’s face with shrapnel because it either means they had the audacity to come into my area of protection, or I went full xxxx and in enemy lines. I can’t stand shrapnel, mostly because almost everyone uses it, as well as in order for my play style to get the most from it is to go full xxxx. I don’t like going full xxxx as a support.
how many times did I just say the same thing? my bad ._.
I did put on Horizon and swapped out the AB eater for Collision Compensator; hopefully I can make more clutch saves more efficiently.
Recons should actually use long range weapons. Why? They have the low survivability and there modules require them to be away from the battle, not up close.
Recons should actually use long range weapons. Why? They have the low survivability and there modules require them to be away from the battle, not up close.
Depends on the ship, if you can get your speed above 600 you can try hit and run.
Recons are good “loner” ships. The idea is to troll multiple opponents and reduce their healing rate with spydrones. So you can wear them off.
Depends on the ship, if you can get your speed above 600 you can try hit and run.
Recons are good “loner” ships. The idea is to troll multiple opponents and reduce their healing rate with spydrones. So you can wear them off.
Agreed. Recons are DEADLY against a captain in Combat Recon. If you have a recon ship and you have a teammate with a CO or a gunship, then kiss that captain goodbye.
Recons should actually use long range weapons. Why? They have the low survivability and there modules require them to be away from the battle, not up close.
Depends on a Faction: Empire recons are super durable and they module set makes them night impossible to kill with no chained cc. So you can go in kill 2-3 snipers on same dive and get out alive.
Depends on a Faction: Empire recons are super durable and they module set makes them night impossible to kill with no chained cc. So you can go in kill 2-3 snipers on same dive and get out alive.
I can attest to this. Empire Recons are also very good in melee versus ships that cannot out-manoeuvre them. Built and used properly, they can face heavy-hitting frigates head on.
Recons should actually use long range weapons. Why? They have the low survivability and there modules require them to be away from the battle, not up close.
As other have said, at least empire recons are super durable, they’re easily the interceptors with the highest survivability. Also modules like mines and remodulator are up close systems, and there is nothing that requires range on a recon.
Maybe Recons need a better weapon. I remember most recons in other games have medium range weapons and some come equipped with a Null ray of some sort. Or a EMP gun.
Due to all the nerfs and new layouts (which feel like nerfs sometimes, too) Some CovOps became really viable again (they sorta vanished in 9.0.)
Still the Eagle-M is just a shadow of its OPness pre 9.0. but the last battles I made with it reminded me on good ol times when the Kite was able to rack up 10+ Kills in a match with ease.
Due to all the nerfs and new layouts (which feel like nerfs sometimes, too) Some CovOps became really viable again (they sorta vanished in 9.0.)
Still the Eagle-M is just a shadow of its OPness pre 9.0. but the last battles I made with it reminded me on good ol times when the Kite was able to rack up 10+ Kills in a match with ease.
Ah, you remind me of a match where I had 3 triple kills…