Fully customizable ships and Booster bonuses were always my goal. Star Conflict is certainly one of such games, which can make such goals possible.
I will present this in a simple way, so that everyone will be able to understand my suggestion.
Booster suggestion :
Current situation - old system : (major disadvantages - )
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you buy a booster for a hefty price, which lasts for only 3 battles
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if you want to change a Booster, you lose all of your previously bought Boosters entirely
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you buy a booster for a hefty price, which affects all 4 ship slots, without giving you the option to fully customize your ship bonuses
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you lost a battle, or you didn’t even have the opportunity to use your ship, because a battle already ended (join-in-progress matchmaking)
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Boosters do not work in Open Space and Dreadnought Battle mode
Suggested Booster system - new system : (major advantages + )
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better strategic planning and oversight for each ship setup with no automation required, except for assigning a Booster bonus
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fully customizable Boosters, where you can assign all 6 of them to a specific ship slot
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your Boosters auto-replenish after each battle, like any ammunition and missiles do, for low and affordable cost and they last for one battle
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your Boosters don’t get used up, if you didn’t use the specific ship with such Booster, unless if you died once with such ship in a battle
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All Boosters work in Open Space and Dreadnought Battle mode
Currently available Boosters: (6 available, but 7 choices, 1 slot with no Boosters as well)
Booster category - in the hangar, named Booster
"Crew Alpha", “Crew Bravo”, “Crew Charlie”, “Crew Delta” stays as it is.
If you click on the Booster, you got the menu of all 7 Boosters choices (1 Booster slot is empty - no Booster bonus selected) to choose from. Each Booster will show you its description.
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once you select it, you can assign the slot
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you will not be charged for such choice immediately
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you will be charged after the battle, if you use such ship with a Booster (you don’t need to pay after each battle, if you ship wasn’t destroyed - Fear Me medal)
Standard Credit Booster slot should disappear from Additional Devices menu. Only 1 Additional Device slot for GS Booster only, remains.
Suggested prices: (75% less expensive - credits only)
issued each battle
Diamond Coating: (Hull resistance + 10 pts.)
Credit price: 20000
Shield Tuning: (Shield resistance + 10 pts.)
Credit price: 20000
Integrated Processing: (Hull and Shield resistance + 5 pts.)
Credit price: 30000
Thrusters Overdrive: (Ship speed +7%)
Credit price: 25000
Battle Microchips: (Main weapon damage +5%)
Credit price: 30000
Military CPU: (Main weapon damage +4%, max speed +5%)
Credit price: 40000
Further explanation and summarization of this suggestion :
Boosters bonuses refill automatically, if there is enough credits on your personal account, like it is with any ammunition and missiles.
Each Booster is applied for 1 battle and then replenished after a battle. Credits are deducted automatically.
Credits are not used for your Booster , if you flew such ship and if you did not die in battle. This means, that there will be no credit replenishment after a battle in such case.
Notifications in the hangar (bottom-right) would have to be added after each refill as well.
Booster icon, next to each ship slot in the hangar would have to be added, so that you know, which Booster is currently active. Same Booster icon should be present in the “battle screen or in-game” screen.
Do not forget to VOTE!
Sincerely,
Koromac