If you are asking why russian players are better than you...

after following this topic I began to wonder how much is a server to rent In 5 mins I came up with this https://www.nfoservers.com/order-dedicated-server.php

this company rents servers for $189 a month that will host 300 players at once. That’s the sales of 5 t5 premium ships a month now that doesn’t seem unreasonable.

Throw in some advertising generating a larger playerbase and well what do ya know problem fixed and the server pays for itself.

Next question for the group, if it meant better servers, a larger playerbase, and a game that is secure in the future would you watch a commercial as the game loads?

See it from my perspective. No matter where I go, I feel surrounded by idiots. You can get used to it.

3Ot9SPI.gif

3Ot9SPI.gif

yeah, number 9 sums it up.

“At the moment our servers are experiencing technical problems, which can lead to disconnects and other errors”

 

:snowgirl:

Another one who does well despite high ping from geographic location is Azure. But yeah, they are a rare breed and talented players.

This is not how it works, it migth as well be the server issue, but your reasoning is plain “betatrash” style, it is pretty much " cause we think it is server issue, it gotta be server issue". Even g4 came around and tried to explain how it works in general, did you read any of that? You complain about connection issues since forever, TS/ Corp Chat/ Forums w/e, but have you ever, once tried to “properly” troubleshoot and find-out, even for yourself, where exactly the issue is?

It is the attitude of “QQ first, than QQ some more, and maybe then after qq for little more try to figure something out”, and this is not about connection issue, it is about life motto of many people around here.

 

Yes, as a matter of fact, I have tested my connection on numerous occasions. Almost every time I complain about a connection issue, I do it because my tests came back with nothing to support that it was a client-side issue. If my connection is suffering due to a client-side issue, you won’t hear about it from me on the forum. No one will hear about it from me at all. 

 

Wanna know why I QQ on the forum? Because it is the only way for a non-Russian player to be noticed by the devs and to be heard out. I wouldn’t QQ so much on the forum if I knew that the devs would listen and respond.

 

I have never denied issues, I am not afraid to admit I am wrong, but for that the opponent gotta bring numbers, stats and constructive behaviour to the table, I do that and get called troll or something for disagreeing, w/e.

I am against generalization and over-hyping stuff, “everything is xxxx, the sky is falling” is what I am against, there are issues and there are good sides and that goes for everything.

Bring a critical issue, back it up with data, i

ll be the 1-st to contact Devs to fix it, back in July-august when Devs were on vacation and servers to start crapping out, I managed to get a hold of couple guys mid vacation to reset them that temporarily fixed the issue. Not the 1st time not the last.

I am against complaining for the sake of complaining, “so what do we do when nobody can fix this?” - you put your shades on, get a cigar and deal with it like man.

 

I have never in this thread screamed anything along the lines of “the sky is falling” scenario. I haven’t yet said this game will die out, or anything like that. I am simply saying that we need more people to voice their opinions about this, because it has gone on too long. The devs need to wake up and realize that they have an obligation to do at least something about the dwindling player base. But yet, there has been no advertisement, no outreach, and no resources dedicated to fixing this major issue, the issue that is the root of pretty much all problems associated with connections.

 

THAT, is the point I have been trying to make for over a year now. I have been putting on the shades, getting a cigar, and dealing with it like a man for 2 and a half years now. Enough is enough. It has gone on long enough. Any amount of time for players to be forced to compromise is too much, but 2 1/2 years is beyond ridiculous for NOTHING to have been done about this issue. I mean, after 2.5 years of compromising, I have learned how to play my favorite roles effectively on high-ping, packet loss-filled servers.Does that mean I enjoy it or that it is acceptable? Absolutely not. I would hope that the least we could agree on is that it is completely unacceptable for the devs to have gone this long without doing ANYTHING about the tremendous issue that is the dwindling player base.

The game will die out, it is just a matter of when–it could be next month, it could be 20 years from now after many recoveries and new features. But this is true of all companies, games, and even countries.

I think the survey was a step in the right direction, I’m surprised by some of the results myself, but we’ll see where the devs take us.

Hey, dont be shy to show us your troubleshooting process and results next time you complain about your packet loss

I think the lag is better now. :smiley:

Here is my point about the whole discussion:

  • The customers don’t work for the game.

  • They don’t get salary to troubleshoot.

  • They doesn’t enough knowledge about, how the games and networks are working.

How they troubleshoot a situation like above?
Am I the only one who have lag?

  • IF YES: the problem is on my side
  • IF NO: the server is xxxx, since not possible to have 8pp from different part of the world have the same problem.

If the problem happens again and again (and it happened several times) -> The game is sh*t lets play something else.

 

They not even come to the forum, since they don’t care that much.

There is a lot of other competitors, a tons of other games with way less bugs, better balance, better servers.

We can blame the customers, but that won’t help. If we would like to keep them, the service what the SC offer should be at least stable.
The minimum what the customers can expect a game like SC is good server, and no trivial bugs.

The game is not pass these minimal requirements at the moment.

I understand as a developer, the no log -> no bug strategy, since if I don’t get a reproducible problem, I can’t solve it.
But as a customer I don’t even have to know where does the game store the logs. I don’t care about it.

I don’t report bugs usually since I don’t get any rewards for it, and I don’t work in my freetime. If I find a bug, I write a comment like this, and I finished the troubleshooting. This is not my problem, this is not my game, I don’t care if the devs let it fail.

What I can suggest to everybody who has problem with the game, if it doesn’t work play something else what is working. After 2years of massive s*cking in this game this is the best what I can suggest.

I think the lag is better now. :smiley:

 

“Working as intended”…

 

I do have to agree with Gizmo. It is not the responsibility of the player to troubleshoot. We aren’t getting paid for this, and nor do a lot of us have a ton of spare time to troubleshoot. From now on, I’m not going to QQ on the forum as much as I do. If there is a problem, sucks, but nothing will end up being done about it anyways… I have started spending more time playing other games, and I’ve become a lot happier now. Elite Dangerous, War Thunder, and World of Warships all are miles ahead of this game, even when two of them haven’t been out as long. They have no major bugs, and very few minor ones, not to mention good servers and better balance.

 

Anyways, my advice to all players: if the game doesn’t meet the minimum requirements for being a good game, don’t bother playing it. It isn’t worth your time to get game after game that has a predictable outcome, horrible servers, and is full of bugs.

Sad to see players going, but understandable. A couple of weeks ago I was feeling the same way.

“Working as intended”…

 

I do have to agree with Gizmo. It is not the responsibility of the player to troubleshoot. We aren’t getting paid for this, and nor do a lot of us have a ton of spare time to troubleshoot. From now on, I’m not going to QQ on the forum as much as I do. If there is a problem, sucks, but nothing will end up being done about it anyways… I have started spending more time playing other games, and I’ve become a lot happier now. Elite Dangerous, War Thunder, and World of Warships all are miles ahead of this game, even when two of them haven’t been out as long. They have no major bugs, and very few minor ones, not to mention good servers and better balance.

 

Anyways, my advice to all players: if the game doesn’t meet the minimum requirements for being a good game, don’t bother playing it. It isn’t worth your time to get game after game that has a predictable outcome, horrible servers, and is full of bugs.

While I agree that the current state of this game could be better concerning the servers, saying that War Thunder and World of Warships have better balance and less bugs is… well… NO.

That’s the explanation… 

 

https://youtu.be/Ft6RvmSE5ss

 

Let me be honest, some of them are good. But no one of us have 11 ping. xxxx off this is bs, you have an huge advantage, at least when i’m forced to kills you with cheap tricks like doomsdays or w\e  stop raging against me in pvt. That’s ridicolous… 11 ping. And all the day you get games on russian servers. Stop spending money in ths game if you are from EU or Us. They  have this advantage and will never tells you about that

That is a old video of old ion emiters and old weekly tournament,half of those players don’t even play the game now.

Most of tham live in Moscow (where the server is located)…

I agree that Europe and US should get better/more servers.

That is a old video of old ion emiters and old weekly tournament,half of those players don’t even play the game now.

Most of tham live in Moscow (where the server is located)…

 

Their ping didn’t change much.

Ok, this is a new one. They still have 19ping.

While I agree that the current state of this game could be better concerning the servers, saying that War Thunder and World of Warships have better balance and less bugs is… well… NO.

 

Really? You are going to say they have less bugs and worse balance than Star Conflict? Have you played this game (or the other two) recently? Any game you get anymore has a predictable outcome. This game had bugs that completely broke dreadnoughts (which is a fairly large part of the game), and still has major game-breaking bugs. On top of that, it took the devs over a month (and 2 different patches) to fix dreadnoughts, if a major bug like that occurred in either WT or WOWS, you are probably safe to assume it would be fixed in less than a week. And you want to say that WT or WOWS are worse? I’d love to hear your logic behind that one…

 

Their ping didn’t change much.

coz thay live close to the server.

and thay have pack loss too u can see in the video

This is another old video… DOGE hasen’t loged in for 125 days the last 1-2 months he played was also only tournaments.

coz thay live close to the server.

and thay have pack loss too u can see in the video

This is another old video… DOGE hasen’t loged in for 125 days the last 1-2 months he played was also only tournaments.

For half the first video yes, up to 5%. Then they disappear, when it happen like that it can be explained in other ways other than server issue. Second video from gizmo there’s no pk loss.

Btw nightm, read the whole thread, If you only stops at first topic that I wrote down trolling hard: you will not get the whole “picture”. Never meant to say that they win just cause of that.

For half the first video yes, up to 5%. Then they disappear, when it happen like that it can be explained in other ways other than server issue. Second video from gizmo there’s no pk loss.

Btw nightm, read the whole thread, If you only stops at first topic that I wrote down trolling hard: you will not get the whole “picture”. Never meant to say that they win just cause of that.

i’m too lazy to read 7 whole pages  :005j:

yes thay have lot less lag than others,some have 5-6ms