Small error there (I’ll skip rest of the discussion, just focus on this slightly misleading idea you have there):
While in other games you get “colorful loot” quite often, quite often also in those other MMOs it is useless loot. Wrong item type, wrong class, wrong build, already got better one of same slot or whatever reasons often dictate in MMOs that the loot is mostly trash to be sold for pennies. And it actually brings more playability for the game to not to get all the items immediately.
In Star Conflict, the loot is build so, that purple loot is (currently) always the end-game gear for that tier; it doesn’t (currently) get any better than that: When you loot purple, it is the end-gear in that tier, no better gear of same item to be expected for that tier for that slot.
Surely of course getting all slots purple, for all ships in that tier that you like flying, and then same thing for next tiers is a big, long task, but that is the case in every MMO.
It is always tricky when making example case of or analogy to some other MMO, as the different games have varying economy systems. Star Conflict doesn’t really compare well to the RPG kind of looting system, where there are lots of levels and more complex role-systems (compared to only 4 tiers (soon 5 tiers) in SC and (when compared) few role / class related items).
Okay, right I get what you’re saying there.
Let’s not compare SC to any other MMO, I do admit that’s a bit unfair.
I also understand that in every game (without comparing) you have to work hard for the top quality items, and it’s no different here.
But when you read what I’m saying about the items per hour, also consider the fact that around 80% of the loot items are not purple but green. And that’s not the best tier in the game - by a longshot. You can buy blue items which are better than green ones - yes you have to earn them by playing a lot and getting loyalty, by that’s perfectly okay if you ask me. By the time you got a green item of the desired type you can get enough loyalty for a blue one… (in T1-T2 which are the most played ones, if your W/L is good enough, you can get it done even in T3)
About the items dropping for the wrong class etc. - even if SC is a whole lot more uniform game than others, most of the players have a preferred gamestyle here too. Say you don’t like playing Command, because supporting doesn’t fit you. Or you prefer Covert OPS over Reckon. I bet you will play your “end-game” games with your preferred type of ships. What if you don’t get loot for them? There’s no warranty you will get drop for Gunship or Covert OPS or Guard, any more than let’s say Tackler or Engineer or Reckon… So much about not getting wrong class drop. ( if you get drop at all 8D )