I share a lot of the same thoughts as the OWLs. This game poses a lot of issues for veteran players.
Like Gizmo said, Frigball Conflict has arrived. 7 or 8/10 games I play nowadays either start as a frigball, or devolve into one. Yes, frigballs can be countered, but it takes teamwork and the correct ships with the correct builds. Teamwork in this game is punished, so it is unlikely that a squad capable of taking down a frigball will be on the other team, and very few people in this game know what ships to take in order to take down a frigball. Most take frigates themselves, resulting in the game devolving even further to frigball v. frigball, which I personally find quite boring, as games that are frigball v. frigball tend to be very stationary.
The tackler drones aren’t OP in T3, true. Like g4 said, they actually take some skill to place correctly. But in T5, they are OP (mainly the normal sentry drone). Here is why:
-No spread
-High damage
-Ridiculous projectile speed
It is an auto-aim weapon that you don’t even have to be anywhere close to it to use. Sure, it’s damage isn’t great compared to a frigate, but compared to a fed fighter or any interceptor, it does way too much for being able to hit 90% of its shots (against skilled ceptor pilots at that).
Balance in this game has never been perfect, but the current balance is horrible. I don’t know how t1 and t2 balance is, but T5 balancing almost nonexistent. Out of 25 games I play in T5, maybe 1 or 2 are balanced at the level of T3 or T4. Most T5 games throw 3-4 pros and 1-2 n00bs on one team, and 1-2 pros and 3-4 n00bs on the other. How is this balance? A balanced game would look like 3 pros and 3 n00bs vs. 3 pros and 3 n00bs. Tier-rushing doesn’t help with this at all, as it fills T5 with n00bs who have 1 or 2 premium T5s with all white gear who have at most 100 pvp battles. Personally, I feel that no one should be allowed into T5 pvp unless they have 800+ pvp games. This way they have enough experience to know how to successfully compete in T5 games.
Lastly, I cannot emphasize this enough, but I HATE how this game punishes teamwork. This is supposed to be a team-game, and yet 4-man squads rarely find games, if they do, they are restricted on what ships they can use. And when squads DO find games, the team they get is extremely bad. This has led me to play other games where I can actually play games with my friends without sitting in a queue for well over 5 minutes. In WT, we can find a game in a 4-man squad in less than 2 minutes in most cases (longest wait time I’ve ever had in a 4-squad in WT was 3 minutes).
I have been a long-time advocate of bringing in new blood to this game, but I do not want it to be at the cost of the veterans.
I myself am on the virge of becoming one of these veterans that has quit the game. The only things keeping me around at this point are dreadnoughts and my great friends in NASA and OWL (and some other various corps). Please don’t ruin this game for the rest of us vets who have stuck around. I quite enjoy playing this game, and I would hate to see this game go by the wayside.