1 minute ago, xKostyan said:
Sorry but Destroyer can not do “lots” of dmg from 6k away, Mezon simply won’t hit anything due to the spread (only other frigates) coils are terrible in T3 and oriol can only hit afk from that range, their modules have furthers reach of 5k, they don’t even have Photon torpedos in t3, Even LRFs are more useful at those ranges. If they want to be a threat they will come to 2-3k ranges and that is where Coils and even Bubbles start to hit them. Star Conflict does not follow the mentality - everything should counter everything, that is not how this game works.
Dude you haev more than 10 000 games, and you fly In t3 which is extremely slow paced gameplay, where ships have hardly any capability to go into that “agile fast paced gameplay” and you don’t really fly something like a sai with 200 rotation and you mention how people arent pushed towards dogfighting gameplay? For what, so you can just farm Aces with your gauss? Don’t you think that is a bit hypocritical?
Ok so I exaggerated with 6k. but my points still remain. I tried playing destroyer a few nights back, first game easy peasy got 10 kills, top of the scoreboard, didn’t die once. Without even sweating. If I tried out a completely new build on any other new ship I would die loads of times before getting to that level. That’s what I’m trying to say when I say it’s dumbing down Star Conflict. “Easy Mode” if you like.
Fed gauss tackler is a fast ship that requires good aiming. I’m often fighting around 2-3k with it since at higher ranges the aim reticule doesn’t work. I even dogfight with it sometimes. You may have noticed I never fly strafe gauss gunships firing at 4-5K as you see so often in t5… And I of course still go for objectives. You can always see me capturing beacons or planting bombs, not just hanging at the back waiting for my team to do it. And as for farming well I assume by t3 people have had enough time to learn the game. At least I’m not farming t2 with a gauss Kalah like DESU guys or whoever.
Also since I bought a new PC and can finally get more than 15 FPS, I have been flying a lot more ceptors and bubble wolf-M etc. Ask AdamWest if you don’t believe me, we have been flying a lot of cov ops together recently.
But there you go, you got what you wanted. You made me talk about myself which I was trying to avoid.  In my previous posts I was trying to talk about the effects of destroyers on general gameplay, but as usual I end up talking to deaf people, as we say in French. So many dessie lovers here.
26 minutes ago, ORCA1911 said:
Seems like the suppressor class is suppressing with suppressing fire. I would like to provide arguments why more hitpoints aren’t that op when you fly a big chunk of slow turning metal thats impossible to miss, but i’m tired of it telling it over and over again so ill just wait for everyone to have one on new years eve or so and to see this rather fake destro op rant end faster than it began.
You miss the point. I don’t enjoy flying them, and I don’t enjoy fighting against them. I don’t enjoy shooting at one single ship for half the match while it sits there aiming high-DPS weapons and modules easily. I don’t enjoy games that are one-sided because of different numbers of destroyers on each team (destroyers are good at killing destroyers so this always ends badly).