So, this seems to be a general-consensus thing, but I searched and didn’t find a post on it. I apologize if I’m restating a topic that’s been started already, but:
Empire Fighters need to be brought in line with their weight class.
As was pointed out on the Federation Frigate thread, a T2 Empire Fighter (the Phobos Aura, for example) has more base HP and better resists than a Federation Alligator Mk. II, a Frigate-class ship. Both of these ships unlock at Reputation rank 5, and the Phobos Aura is also faster, more agile, and harder to hit. But this problem was compounded for me when I was told that a Phobos Aura using its Overdrive special can actually out-damage a same-class Frigate as well. The Empire Fighters at the T2 level (I don’t typically fight at other tiers, so I don’t know if the problem is as severe there) can and do face-tank Frigates.
I’m not familiar enough with the game yet to actually suggest a numeric change, but it seems that decreasing the Fighter’s shield capacity and resistance would be in line with Empire’s armor-tanking philosophy, I regularly fly a Frigate, and it’s gotten to where these ships are unkillable; I come from behind, bring all guns to bear, firing EM damage, and the target stops, turns around, pops an Overdrive, melts my shield and hull, and flies away with 50% shield remaining.
I’m willing to start flying Empire ships, but I really like my Federation and I’d be a lot happier if everyone in the game didn’t eventually fly the Deimos 2 (the best logical choice for its reward bonus).