13 hours ago, Mecronmancer said:
This is where you are wrong. I have played against people who are very easily “above average” pilots and they are easily countered in the Tharga. They are actually not that big of a problem, it is only when the Tharga snowballs for players that can actually get kills easily is when it is a problem.
You got balls for this statement, I’ll give you that.
I don’t think I am wrong, there are lots of pilots who are not “above average” and still get dangerous. Albeit, there is also usually one Tharga on the bottom, most are at the top. Also, I have played a lot against all sorts of people in both timezones, and I do play frequently. For me, Milf isn’t even top of the line, he is just the murrican ninja.
It is of course right, that the snowballing effect occurs, we can meet there, and since I know you have some sort of battlefield awareness, I can probably reconstruct how you justify that position. I would call that a secondary effect however, so we could say it is kind of dynamic, as in, mechanic-dynamic-aesthetic. For me, therefore, that is part of the balance issue of that ship, especially when thinking about it the dev way (which only asks the question: are the mechanics somehow influencing the latter in a wrong way)
In fact, I think I know exactly what you mean, so I just tell you, maybe you should listen to other perspectives in this aswell. I think we both agree, there are multiple ways to fix this, so nerfing isn’t the only solution!
8 hours ago, Mecronmancer said:
I’m a sadistic SOB so I play to win, tryhard, and punish myself. If I didn’t want to do that I wouldn’t have played SC for 2200 hours
2000? hahah. try harder. nah joke, doesnt matter so much with that amount anyway, but srsly, oreg probably has more playtime than you anyway. i dont see you in subpar ships, so i think, i am way more masochistic than you are. I dunno why, but srsly, the unloved ships with their green modules just magicly want me to play them, while the full purple cookie cutter premiums gain only dust. I can only suggest you to try that too, as it gives a very nice perspective on average gameplay. Especially exploring R10-13 was awesome until the tharga arrived, or in the time of xmas weapons, which were nice in the destro play to have. You missed something, when you returned and only played the new toys. Albeit not saying you didnt play different stuff, I saw that.
I also dont blame u, i would have probably done the same.
Also since you were talking about Milfs killer style: no player is totally fixed in his behaviour. That is the other wrong assumption, which however is quite popular, and I made that too once. It’s self deception however. Players evolve and change. Good players can even switch gamestyles after training. Milf is good as a killer on the field, but that can be anybody, with the right training. He was always good with offensive ships. That’s the point, if we are discussing balance: we have to assume, everyone knows the game, not just constantly try to express our own understanding.
13 hours ago, Mecronmancer said:
He actually targets me first. And then we obviously end up losing because my team is getting slaughtered. Don’t assume things that you don’t know dude.
Actually, that is exactly what he seems to talk about. Everybody thinks “they are targeting only me!”. And Milf isn’t a fool, he always targets ships that pose a danger, first. No mercy style. Way different than my duelist “okay, get here, lets fight, arrh sh*t you killed me” kind of targeting.
Even tho, Milf, sometimes you play with your food too much.
Still, don’t assume, you got some occult insight in this, just because you are used to play with those people. I do accept it tho, as a certain special treatment, as being known by the enemy changes things. There are only a few people who can constantly deny me in a match with every move, and all of them know me, even if basicly only by constantly facing me, in fact you gotta substitute a bit if the enemy knows you, and you know the enemy, from both sides of the equation. You can even see that at esports. You gotta accept it limits your horizon of perception, both yours and your enemies, naturally. And it influences a lot of your personal gameplay. We all reach “no mercy” sometimes.
It creates a bubble around every perception, and if we do not talk, we will never expand it. We become blind to change. Being a vet even needs more meditation about this, not less. Being aware of battlefield situations e.g. denies the killer instinct e.g… If I gotta be the killer in a match, dont ask me what happened. You are not just fitting your ship, you are also fitting yourself.
We are all gamers here, more or less. That isn’t really meant to counter you tho, it kinda just got philosophical, so yeah lets see what happens.