I don’t give a crap about why you think you’re doing it. That makes 0 difference. your motives mean nothing. You are exploiting it and you are complaining about other people doing the same thing you are! Talk about being a hypocrite.
complaining, that a game mechanic leads to abuse is not wrong, blaming others however is, in any direction; there is no reason to see hypocrisis, its not like op weapons do not get used by better players while they also feedback about its current state. the question remains to each, are you here for drama and finding out who the bad guy is, or are we talking about something constructive?
i have already stated that something anchored in the mechanics to regulate the whole alliance thing, as a mechanic which allows alliances to contract each other on a regular basis, would somewhen arise as necessary. because founding alliances like it is at the moment, behind closed doors and in obscurity, will only lead to even more elitism, and we will have lesser and lesser corps doing anything, and it leaves younger corps dangling in the air.
Lets keep it real: we all try to push forward, everybody, every single corps or player. Some work out, others join each other.
And there are myriads more corps active in the game, than we see in this forum or the SQ.
wpk did a great job in conquering half the galaxy, i can understand the envy behind it. while it is sheer impossible to have that amount of fake attacks, it is also hardly possible to have that amount of defendants, without “treaties” behind doors, or like other corps do, trying to depict a public villain-hero theme over corporations, so the mob knows what to target; and these methods are no squat better, than using fake attacks. both lead to a status quo which does not change, and games which are not happening.
So Sec con should adress both: a) corporations should have some way to have “something to conquer” and also something to “hold”, but also b) there should be active competition and it should enable more games, instead of less, and there needs to be profit and incentive in cooperation as well as some healthy rivalry.
Accusing each other of abusing game mechanics does not help, since even non-aggression pacts are somewhat unfair to the playerbase, as well as corp switching, or fake attacks, or even owning multiple corporations solely for the purpose of fake attacks; besides that, the awesome lag in every dread battle, the immense organization it needs with often completely wasted time being presented, etc. - there is more to complain, than shouting out “those are the bad guys!” and “we are the better people” after each other.
Instead we should focus on bringing up what we want to see improved, and discuss about that.
These things here does not help us, does not help the devs either.