I’m prolly a Ace at this game, but still, I cant see how to play frigates efficiently.
They are my favorite ships and I have yet unlock every one until T4 for both Federation and Jericho, but it seems that anyways I try to use 'em, I will do more dmg and helping team much more when jumping in any of my random figthers.
I have no clue how to use it and I dont find any decent guide about it, most of 'em are outdated.
This seems to me as a balance issue.
Finally frigates appear not as though than Ints and Figthers in figth, with less survivability than 'em, and I cant find any decent weapons and modules that can provide as damages than others ship types.
Moreover, supporting modules have limited range and effect : enginner heal is ridiculous, when a commander figther will be thougher and will offer more efficient bonus to team. A guard frigate will have engine suppression and zone damages dealer, but with a so limited amount of time and range than it seems unable to have any use. The first random module from an Interceptor will be more powerfull.
So what the point to jump in firgates ? They seems harder to play because of their slow mobility and agility, but they are offering nothing than a figther or an interceptor can do better.
Anyone feel the same and its a blance issue, or am I a complete Ace and someone nice can link me a decent guide ?
TL;DR : whine