Right and here i was thinking you might actually have something to say…
It takes about 8-10 mins maybe 15 with lower rank tier ships to complete a mission and that gives around 100k for T2 and 220k for T3+ (non license)
Getting a lot of kills just gives you maybe an extra 10-15k money on top but in turn makes the run twice as long.
If you even had half a brain you would realize that wasting time on just shooting ships is about the WORST thing you can do in a PvE match if your focused on the rewards.
If anything about kills a frig with pulsar will own you 5 - 1 on kill count on every single run and he doesn’t even have to point and shoot at the ships but focus on the objective.
Dont bother replying unless you got something constructive to say that might help promote inty’s in PvE instead of boasting your misguided attempt of an e-peen
But but but… my e-peen… my glorious e-peen… how could you ?! :what: oh wait… my xxxx-o-meter tells me to ignore your bs.
You see if you actually had more then 2 braincells, perhaps a third for proper thinking and a fourth to store the simple concept of proper education when addressing others, you’d long have seen, by using your third cell there, that you actually get more efficiency and more money in PVE by killing as much NPCs as you can and doing the objectives, but first you have to kill npcs… and you can do it pretty fast with an inty… got it? No? Ok lets go hand in hand like alice and the rabbit and explore the wonderland a bit .
See… the point of not using a frigate is simple, they are slow, and i ain’t bringing mine out in games like the shipyard defense because i just know how bad the other guys in the team will or will not be by observing them in the first wave… same for the other scenarios.
You can use pulsars once every so seconds and in range of 1.5km from your ship… good but not enough to kill npcs, and not good when you attract more then one group… most people do this and just die horribly.
With my inty i can outrun frigates, i can circle npc frigs, i can kill npcs more then one at the time, a basic thing if you can aim, and most important i can dodge shots more easely then with a fighter, and certainly better then with a frigate.
A good example, the Boss in shipyard, or the waves of foes in the dreadnought assault.
You can’t dodge flak guns with a frig, i can with a ceptor and help, you can’t dodge the missiles in the dread map, i can with the ceptor, and most important, i can atract them and give frigs the room to shoot the damn things. I can even reach targets that are killing my team with ease.
All in all i have done this with T2 and T3 ships , tried only fullfilling the objectives or killing as much npcs i can ( while supporting the others mind you ) and in the end Alice i’ve found out that as long as i can kill alot, and i actually do ( i can’t speak for others hence the I , Alice, nothing to do with e-peen ) , i gain a crapload of creds.
Why do i insist on using a ceptor? simple, because i can outmaneuver stuff in it, speed, agility, decent firepower, i can hide when i must, wich i must say i don’t see others doing… people just take the shots, use the repairs and boosters and then hope to live one wave just to be crushed by the next because the repairs haven’t got out of cooldown yet.
So as you can see Alice i’ve bothered, these ain’t your forums and there is no need to be an arrogant specimen, the forums are here to discuss stuff in a civilized manner.
Yours trully,
Captain Bacon.