11 hours ago, millanbel said:
…Why is it that every single alien ship that comes out is crazy OP and then progressively gets nerfed after a few months, once everyone has one? This game development model is crazy and unsustainable in my opinion.
The Waz’Got came out like a sheep in direct comparison with the other Ellydium ships Thar’Ga and Tai’Kin. The Wazgot was rather tame and balanced right from the start - with regard to its role as the new edg stuff on the market. Accordingly, the Waz havn’t got a real nerf since its introduction. Its a Phoenix crossed with a Styx with additional exciting new modules and abilities (plus it can be build much more maneuvrable).
11 hours ago, millanbel said:
… It has the speed, maneouvrability and DPS of an empire gunship, with the tank of a guard, and the tools of an engineer. …
Not true: my rank9 [Waz’Got] is a strafe build, below I will compare it with the premium rank9 Empire gunship [Desert Eagle] (same Crew implants an all…):
Ship: Desert Eagle Waz’Got
Hull 8659 18816
Shield 4734 9821
Shield regen. 114 114
Energy 695 928
Eng. regen. 135 188
Sensor range 3500 2800
Speed 231 205
Aft. speed 277 266
Strafe 153 152
Roll 72 37
Pitch 79 33
Acceleration 102 56
Weapon Ion emitter Waz’Dum (latest sh*%§!t)
Dmg/s 3474 2605
Now, what does this tell you? Plus take into accoutn that all Waz’got drones (special modules) are capped, for example they do not passively heal and only shields or hull etc.or dosen’t heal at all.
7 hours ago, g4borg said:
you fly much rank 8 m8?
they seem even more op in rank 15 tho.
i will also level one, but i guess i wont use it until its grown up.
it at least looks sick from the other side; at least my gauss cannon seemed not to even dent r15 wazaps
Head on with your Interceptor easy kills don’t work atm. against a Wazgot. Git gut and try other means. Try thermal weapons, ion emitter, and positrons in old school team with ECM or Tackler… you go! But head on with inty easy kill circling doesn’t work 100% as in old school any longer …