We both know that’s not true for Star Conflict. People have been telling me to get out of t3 for over a year because t4/5 is not really that hard since there are still plenty of newbs there. Maybe it’s changed in the last couple of patches.
Imo, the tiers should actually be compressed to improve accessibility. Saying you grind to t5 but can’t play pvp because you’re not elite enough, and then you STILL have to grind once you’re in t5 pvp because you need vouchers or w/e, that’s insane. As a f2p player, there is very little incentive to go past t3,since the grind is not worth it imo.
You kind of want it both ways. You don’t want the newbs messing up your t5 matches, but you also want your grinding rewards. I don’t think you should penalize people lower in the grind cycle than you so that the matches fit your ideal.
T5 has the highest grind cost. Now that players can bring lower-tier modules in, this is less of a problem.
And T3 is casual-competitive, so you can play it for fun and be somewhat tryhard without much consequence. That’s pretty much the idea behind my reasoning.
I don’t see a disconnect behind veteran protection and grinding rewards. Part of the problem is that the best way to get T5 gear is to play T5, which makes entering the Tier have a high cost. I expect this to change somewhat with the new module ranking system.
My point is that there shouldn’t be any newbs in T5. You should have at least some experience, because you are not the only person playing the game, and your decisions have consequences for other players. As-is, the newbie has way too much of an ability to impact their team negatively, and this needs to be changed. Barring early access is the best overall method for this until better matchmaking and population are available.
If you want to access the higher tiers, you need to commit to learning to play at a higher level. Simple as that.
“I should be able to play how I want to” is simply an unacceptable mentality to allow, much less design and balance around. There will always be limitations and restrictions, especially for games that are designed around a player relying on their team. That’s just how it is.
And this isn’t for my ideal, this is to protect Veterans. I’m by no means alone in this mentality, and I don’t mean to be rude, as I respect you, but since you don’t play a lot of T5 I’m inclined to view your thoughts as less applicable than those who play it regularly and voice complaints. Most of them agree with me here.