Suggestion: ‘Additional devices’ rework
My ‘Additional devices’ rework suggestion would allow to rent or hire ships from other players, an AI-wingman, or large protective drones (e.g. for open space travel) for GS.
My suggestion relates to the recent [Rent A Ship feature](< base_url >/index.php?/topic/34576-rent-a-ship-feature/) suggestion by [@Koromac](< base_url >/index.php?/profile/243485-koromac/) and the [AI Wingman feature](< base_url >/index.php?/topic/34587-ai-wingman-feature/#comment-408338) .
- The rent-a-ship is an idea from [@Koromac](< base_url >/index.php?/profile/243485-koromac/), see: [Rent A Ship feature](< base_url >/index.php?/topic/34576-rent-a-ship-feature/) . I only tried to integrate his idea into the current UI.
- The hire-a-wingman means that a player can rent an AI-controlled wingman ship that will fly in formation with the pilot’s ship (like a wingman does) and will attack a target on command. In battles it would respawn after some time period like any normal player’s ships. In open space it would leave debris that could be revived by using a duplicator via the ‘C’-key if the player’s ship gets near to the debris.
- The ’ Destroyer Buster’ is a large crusing torpedo that will fly in formation with the pilot’s ship (like the AI-wingman ships do) and will attack a target on command. It is too big to be loaded onto a ship (interceptor, fighter, frigate). It is a very large slow guided missile that can avoid abstacles in flight and has armor and can be targeted and destroyed. Its attack would be that of a missile: explode on contact. After hitting a target it will explode and would be consumed for good, after that it would respawn in battles just like any normal ship. In other words it may be regarded as a torpedo shaped ship that does impact/collision damage plus explosion.
- The protective heavy drones are ship-size large drones roughly the size of an interceptor or smaller, that can be hired from corporations, factions or whatever makes most sense. It is a rather standardized AI-controlled wingman-drone that flys in formation with the player’s ship and will attack or defend on command. It also will respawn in battles but not in open space: here it will leave debris that could be revived by the player using a duplicator and the ‘C’-key. In case it would be rented from corporations the pay could be Iridium that would benefit the corporation. It might be a module for the Dreadnaught that could produce 10, 50 or 100 protective drones which the corporation could rent to players.
Background:
The ‘additional devices’ or ’ Booster module’ selection at the bottom of the SC user interface (UI) is imho partially used seldomly.
I for example never bought a booster module for gold standards (GS) to get additional loot attempts after battles (accessible through the left click-box), see:
While the right click-box of the ‘Add. devices’ field of the UI is rather often used by me. Here the player can buy buffs for credits:
Optional:
(For some items pay in credits could be possible - not decided by UMC, yet.)
What do you think?