There are too many players in pvp. my gunship is not usefull, big enemies group always killing me. Number of players in battle should be decreased. Players can’t play tactic, they always defending and killing rushers.
Number of players in battle should be decreased to 4-8.
Big and chaotic games allways give more oportunities. If your team have problems with players making a frig ball, then change tactics. There are other improvements with bigger games like shorter queues.
There are too many players in pvp. my gunship is not usefull, big enemies group always killing me. Number of players in battle should be decreased. Players can’t play tactic, they always defending and killing rushers.
Number of players in battle should be decreased to 4-8.
So basically you are rushing and getting killed and not liking it?
I wouldn’t say no to that. Mainly because of the size of some maps for the number of people on it. Maybe lock smaller ones to a maximum number of players.
I do think smaller team would give even faster mm too. But then i guess we’d have problem with squads…again… A squad would make half the team almost every time.
I think smaller games resulted in quicker wait in battle queues - not?
I fear that 20 battles of 12 players each team is not like 30 battles of 8 players each team. I am talking of servers needed to run this. If this so, then the amount of players able to play at the same time will be lower and we get longer queues.
I hope someone with better knowledge on this can confirm my assumption.
Maybe lock smaller ones to a maximum number of players.
13 hours ago, Swifter43021 said:
I think it should vary depending on the map.
Some maps are far too big for 8 players. Even 12 isn’t much.
TBH some maps could easily handle a 24vs24 battle.
Yup, i know which maps you got in mind for the 24 vs 24 xD. And that would be pretty neat.
Didn’t we had small teams too in the past, with the old mm. Like pre-destroyer, around Dogs of War.
If i recall correctly, one of the reason they had removed squads, was because it was splitting the players too much. Full squads of Ninja DESU NASA BLACK STORM Extinct OWL etc with a few newbies trying to lvl up( kills assist objectives).
I would prefer 8 on each team, it’s the best mid ground, 10/12 is too much to do anything of value.
But 12vs12 is the only way to stop good Tharga players from spawn farm, yet sometimes it still won’t work and your whole team get 0 points. Then there’s sometimes when your entire team is Tharga except for one. Imagine a 12vs12 battle and enemy team is begging you to kill their captain to end their suffering.