Tachyon*, Neutron*, Anti-matter*. *Introduced at Tier 5.
Tachyon would be a sub-class of Laser weapons unlocked via Empire contracts. They would mix Thermal (75%) and Kenetic (25%) damage. Fire Tachyon particles at extreme speeds. Low damage, High ROF. Unlike lasers, these would have actual projectiles.
Neutron would be a sub-class of Electro-Magnetic weapons unlocked via Federation contracts. They would mix EM (75%) and Thermal (25%) damage. Fire Neutron particles at moderate to slow speeds. Moderate damage, Moderate ROF.
Anti-matter would be a sub-class of Kenetic weapons unlocked via Jericho contracts. They would mix Kenetic (75%) and EM (25%) damage. Fire shells with Anti-matter warheads at moderate speeds. High damage, Low ROF.
Suggestions for Specific Weapons under New Damage Types:
Tachyon
Vulcan Cannon
DPS: 330
ROF: 650
Range: 2000-3000
Projectile Speed: 3800
Spread: 0.4-2.0
Pretty much the closest thing to a Gatling gun Star Conflict will ever have. Nasty up close, but not very effective at range. Devastating against hull.
Tachyon Beam
DPS: 400
ROF: 450
Range: 3000-5000
Projectile Speed: 3000
Spread: 0.1-0.4
Moderate range weapon firing single bolts of Tachyon energy. More comparable to a full-auto sniper rifle than an assault rifle. Very unfriendly to hull.
Neutron
Sapper Cannon
DPS: 300
ROF: 300
Range: 2000-3500
Projectile Speed: 3000
Spread: 0.5-1.7
Similar to the Assault Plasma, but with slightly more damage to hull.
Particle Ionizer
DPS: 365
ROF: 250
Range: 1500-2000
Projectile Speed: 2500
Spread: 0.1-0.8
Think full-auto, short-range Hail plasma with more hull damage.
Anti-matter
Shattergun
DPS: 400
ROF: 100
Range: 2000-3000
Projectile Speed: 2500
Spread: 0.5-1.0
Similar to Assault Railguns but much slower firerate. Deadly against hull, but also deals moderate damage against shields.
Matter Driver
DPS: 450
ROF: 50
Range: 4000-6000
Projectile Speed: 3000
Spread: 0.0-0.5
Upgrade to Stabilized Railguns. Fires slow-moving anti-matter tipped rounds at extreme range. Punches through heavily armored targets with ease. Also effective against lightly shielded targets.
We will have a major weapon rework for all Tiers in some time.
Why does that fill me with dread? I’m seriously scared that Frigates will be limited to using heavy weapons or Empire, Jericho, and Federation ships will only be able to mount their respective weapon types.
Please don’t go altering things that aren’t broken again. If you want to add more guns, great. If you’re going to change existing weapons, that’s a big no-no.
Why does that fill me with dread? I’m seriously scared that Frigates will be limited to using heavy weapons or Empire, Jericho, and Federation ships will only be able to mount their respective weapon types.
Please don’t go altering things that aren’t broken again. If you want to add more guns, great. If you’re going to change existing weapons, that’s a big no-no.