So let me ask you guys this. When you started playing Star Conflict how was it then when you got up to T3 or try to get past it?
It took only a couple months to get one faction up to T3 but that was with the credit grind instead of synergy. Supposedly progression’s the same, but progression really takes a hit. I play a lot less than I used to, but now I’m half focusing on getting all ship lines to T4. Recently I’ve been doing a mix of PvE for synergy and credits and PvP with T3 premiums for free synergy. I did one ship line up to R15 in PvE for the R15 implant bonus and now I barely remember how to fly that ship.
I’m in the game only for a couple months and most of you are in for many more months or a year.
The matches where I really have fun or work really pays of are rare. Mostly I guess I’m still trying to hard to win and get killed to many times.
Play for the fun, ignore the grind. The most important thing to try to learn is what your teammates are like. Can you “trust” them or are you on your own? If they’re all in interceptors, don’t take a guard. If they’re engineers, take the guard. If the ships they choose is a “guaranteed loss” from the beginning, know that you can’t trust them. If you get a group that seems to know what they’re doing, you can turn a game planned by MM to be fair by DSR into a curb stomp. I like balanced matches, but if your teammates show teamwork better than the other team you win. I’ve learned that one of the worst things to do is be the first one into the action, and not because of the target locks. It’s because you need the time to figure out your teammates.
I had last weekend one Domination match in T2/3 where I was the only one who captured 3 beacon. No one even tried to show up at B except 1 enemy LRF which was kill fairly quickly. Btw. we won but I wasn’t at the top because was going for objectives instead of killing a million guys.
Some people play for a shoot 'em up, some people play for strategic skill.
And then I had a match with I think 7 or so in the team where 3 were LRF’s. At that point I just decided not to even bother capturing beacon, tried to defend one though.
A decently smart choice, especially if the LRF’s weren’t protecting your beacons. An alternative is to hope and pray the LRF’s are good and bait the other team into the LRF’s line of fire while being distracted targeting you.
This game heavily relies on teamplay but there is just no teamplay. And how is anyone learning teamplay with guys going only for kills that only partly help, others don’t know what to do and just run in the enemy without thinking. The T3 matches are better but are mostly also smaller and longer wait time.
T3 used to have a lot more teamwork and strategy. Somewhere along the line, T3 became the new T2 and there’s no T4/T5 for a lot of players to progress to. My DSR has risen more from xxxx opponents than improving skill. Yes, I’ve gotten better, but the opponents have gotten worse.
And some/most of the good players don’t even bother doing PvP and do only SecCon.
They begged for synergy from SecCon for their T4’s and T5’s, now they don’t need to worry about T4 and T5 PvP. It honestly pisses me off a little bit, since now to play T4 PvP you have to join a corp, and some of those players might queue for PvP if it weren’t for SecCon. The only T4 ships I normally see are like the devs describe them, crappy players who need an advantage. If you see a T4 ship in T3 you know he’s a good target.