So let me ask you guys this. When you started playing Star Conflict how was it then when you got up to T3 or try to get past it?
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I only moved up to T3 when I was fully blue in it under the old, much less grindy system where you would unlock all modules for a faction and then bought them for credits. So it was a smooth transition, I was competitive from the get go. These days it’s much harder to move up the tiers. As someone so nicely put it in general chat yesterday:
No one even tried to show up at B except 1 enemy LRF which was kill fairly quickly. Btw. we won but I wasn’t at the top because was going for objectives instead of killing a million guys.
Players ignoring objectives always was an issue, but it got worse when the game became so much more grindy. These days I often ignore the map objectives myself. Winning the map does not matter for rewards, so I go for contract objectives first instead (if my contracts happen to be for beacons or winning I’ll win though :P).
Oh god the old nukes… Those were the worst thing ever I swear, especially when you got killed by your own team.
Ahaha, I had already forgotten about that. Back then we had nukes everywhere, and in addition the covops could do bomb runs under adaptive camo with the bomb not showing up. And plasma-arc would knock a frigate out cold. Good times to be a cov-ops back then…