Classified Transmission from the Federal Guard, date unknown:
“We’ve been receiving calls from several pilots in a corporation known as “Planetary Dynamics” over the past few days. All of them are very similar in an eerie way. After a connection is established, a loud screech is heard and comms are lost. No matter what we do, we can’t re-establish communications links with them. We found security footage of their station gate exploding in to bits. After the dust cloud expanded enough to see through, there was a single small ship sitting amongst debris and many dead bodies. After a few seconds of sitting there motionless it turned on and immediately initiated warp and untraceably left the sector. Which was strange, as it did not come equipped with any such mechanism. After sending a team of engineers to see what had happened, we found the majority of the corporation’s members dead or dying from large gashes that seemed almost clawlike. After re-sealing the hangar and restoring atmosphere the military was summoned to sweep the area for survivors. After several score of dead bodies, there was a sound from a sealed storage compartment. Inside were a cramped bunch of staff that seemed like they had all seen a ghost. Upon interviewing them we discovered that their CEO, code named “TheDarkRedFox”, had gone insane and stated attacking other members of the corporation. He made off with a few cargo units of supplies from his personal lab and a small ship that he had modified himself.”
Follow-up classified transmission from the Federal Guard, date unknown:
“We traced his plasma-trail to the abandoned “Research Center” facility on the edge of our territory. He is not responding to any attempted contact and seems to be forming some sort of alliance with the aliens. Though they seem to be treating him like a lower-class or something, as he is seldom seen interacting with them besides from the occasional data-transfer.”
The Contract: (very rarely appears. Gives normal mission rewards.)
Title: “Mirage Terror”
Emergency contact from Federal Guard to all available troops and mercenaries:
“The former owner of corporation “Planetary Dynamics” has gone insane and transformed using alien material that he smuggled from the Emperial Research Department. He is extremely dangerous and carrying on illegal activity with the aliens. Destroy him at all costs. Make sure to bring back anything that he may have had in his cargo-bay, as he is in possession of illegal alien artifacts.”
Here’s where the fun begins:
Name: “The Fox”
Ship: “The Foxi”
Location: Federation Open Space, Research Center
Radar Range: 4000m
Main Weapon: “Hyperstar-Cannon MkX”
Secondary Weapon: “DNX Solarclaw Mines”
Module1: “Tractor-Beam”
Module2: “Phase Scatterer”
Module3: “Tactical Reset Controls”
Module4: “The Button”
The Foxi:
Type: Frigatey Interceptor …?
Rank: 22
Max Speed: 460m/s
Shield: 65000pts
Hull: 215000pts
Model: That of half of a Hunter fused with the other half of a Golden Eagle CovOps Interceptor.
Special module: “Dimentional Recall” (120s reload. Creates a big green shield around the ship and heals by 1%/s until fully healed or shield is broken. Shield has same health as an engineer’s portable shield.)
Hyperstar-Cannon MkX:
Type: Fox Primary Weapon
Ranks: 22
Damage: 4500EM
Range: 6500m
RoF: 15/m
Tooltip: You shouldn’t have this.
Function: Fires a 50m wide beam of pastel rainbow energy at the target that persists for 1 second. The beam is instant and pierces. Big “FWZZHHH” sound.
DNX Solarclaw Mines:
Type: Fox Secondary Weapon
Ranks: 22
Damage: 7000Therm
Radius: 150m
Trigger radius: 100m
Charges in cartridge: 4
Reload time: 18s
Function: Drops a pulsing purple mine that detonates in to what looks like a huge ball of fire. Loud “BANG-FWSHHHWIP” sound.
Tractor Beam:
Type: Fox Active Module
Ranks: 22
Cooldown: 12s
Function: Pulls the locked enemy in line of sight to the user’s ship at 5/6 the target’s max speed.
Phase Scatterer:
Type: Fox Active Module
Ranks: 22
Cooldown: 100s
Function: Surrounds the ship in a dark green could of non-damaging particle effect, cloaks it for 5s, and teleports it randomly 8000m away, leaving behind the cloud.
Tactical Reset Controls:
Type: Fox Active Module
Ranks: 22
Cooldown: 300s
Range: 2000m
Function: Must have lock. Once activated, shows a beam of rainbow energy transferring from The Foxi to the target for 4 seconds, then The Fox takes control of the target ship for 10 seconds. Cannot use self-destruct, but target steadily loses health at 750pt/s for the duration of the effect.
The Button:
Type: Fox Active Module
Ranks: 7-22
Cooldown: 60s
Tooltip: Nobody knows what will happen when you push this button.
Function: Does something random every time you push it. Maybe helpful, maybe not.
The Fox loot table:
Common: Monocrystal(1-2), Blueprint(T5Mk5), Artifacts(150-250)
Rare: Blueprint(Hidden blueprint)
Epic: The Button, Biogel
Biogel:
Type: Material
Tooltip: Versatile alien goop that can be used in place of any ship part.