The case for squads in PvP.

I am making this thread in the hope of actually hammering this home to the Dev team, and possibly saving this game before the damage is irreversible.

 

This is a thread about bringing squad play back to PvP, but I am approaching it by looking at and addressing the impact on the larger game, especially its community and end game.

 

It is no accident that the time when corporations were most dominant in all levels of play was also the time when squadding had no restrictions. When a 4 man ESB killteam was put against 4 randoms, players formed Corps as much for their own survival as anything. Yet this is actually a good thing for the game.

 

Because weaker, solo players needed the support and protection of organised squads, they were forced to adapt. The most common adaption was simply to become a squad player themselves. Not everyone played over teamspeak or routinely practiced to form a killsquad, but because the norm was to find group of like-minded players and play together, players were organically pushed to be more squad focused, and more team focused than the current free-for-all format.

 

This heavy focus on corps naturally bred competition, leading to the rise of “elite” Corps that would be the primary audience for Sector Conquest, and the modern tournaments and leagues. But what has been totally lost from the glory days of the closed beta are the training Corps - groups of people who banded together specifically to teach new players how to succeed in Star Conflict. These Corps were destroyed by changes to the matchmaking that prevented experienced players and rookies flying together, something the mentor system was supposed to fix but never did.

 

The heavily corporate-orientated versions of Star Conflict also helped form a sense of community. They offer an additional circle of association; if none of your friends are online, just play with a corp mate or two! This helps creates bonds that encourage people to stay in the game, bonds which simply do not exist anymore outside of the players who formed them in the old systems.

 

Corporations also give a sense of communal achievement. It creates a meta-game of working with others to accomplish a goal that no one player can achieve on their own. Players can take pride when their Corp holds a Sector, or wins a League, even if they themselves didn’t play a part. It also encourages players to try new things; to volunteer for tournaments or events in order to try and help the Corp where, as a lone player, they may simply not bother due to feeling inadequate.

 

The devs insist that the only people who want squads in regular PvP are veterans who want to farm new players, but this is far from the truth. In reality, the “solo players” they seek to protect are the ones that want squads most of all. They just don’t know it yet because they’ve never experienced the game in a community-focused fashion. They see Star Conflict as a single player game because that’s what the Devs push by banning squads and funnelling everyone into Open Space. But the people who are most dedicated to the game, its most die-hard fans, are all people who came into the game when it was all about teamwork in PvP and when there was no place for the lone wolf.

 

Yes, some players will have it rough. This is true of every game. My second match of Hawken was a 40-4 massacre in the enemy’s favour that didn’t do anything to make me want to stick with it. But for every brutally one-sided match against me, there are matches where I get the veterans on my side and we curb stomp. And when both teams are strong, the game shines. This is true of Hawken, this is true of Star Conflict, this is true of every multiplayer game.

 

But what Corps can do that lone players cannot is get up and try again. When you have a five game losing streak on Star Conflict today, there’s no incentive not to just ragequit, uninstall and find a better game. Back in the day, you’d have the Corp at your back. You’d have more experienced players you could ask to come give you a hand, or at the very least a group of people who would share your grief with you and make light of your bad luck.

 

Squad play is essential to the survival of Corps, and Corps are essential to the survival of Star Conflict. Leagues and Tournaments are dead content, and many Corps that were once the backbone of our community are now dead or dying because they can’t find and train new members. It won’t be long before there’s nobody left playing the “end game” content, and as the end game dies the word will trickle back. “Don’t waste your time on Star Conflict, the endgame is dead.” Pretty soon, that will lead to people dropping out altogether because if there’s no endgame, why bother with the mid game?

 

This also kills the game’s income, because if you never intent to go beyond the early game, why bother investing? People who sink money into ships and licences and customisation are people in it for the long haul, which means there has to be an actual end to work toward!

 

Star Conflict as it stands is surviving in spite of the development team, not because of it. The game needs squads back. It needs teamwork. It needs community. It needs to regain and rebuild the focus on corporations, and it needs to stop being pushed as a single player experience.

 

So please, don’t pretend that by shielding T3 from squads you’re doing anyone a favour. The people who ragequit at the mere sight of ESB, WPK or NASA are the players who were never going to spend money or stick around anyway. What you want and need is to return to a time when people saw corp tags not as something to run away from, but as something to work toward. The game needs squads back, and it needs them now.

  • 1000 

Nc4M9gZ.png

Jasan hit the spot!!! +1001

Probably the most accurate thread related to squad I’ve ever seen on this forum. You seriously hit the center of the question Jasan. The devs just can’t ignore what you’ve written here. 

Also, of course, +1 

+1

 

There’s no way I’m ever going to get my local friends to play this again regularly if we cannot PvP as a squad, and back when we could the only thing that made us truly cooperate was facing a Wolfpack killsquad. Those were the best battles ever.

+1

 

but i have to say : that time we did 4 man ESB squad was really funny XD

Koromac , Doge , iRoot =)

Facing the ESB death squads was always harsh, but the whole reason I joined NASA years ago was to learn how to fly in T3. Nowadays nobody feels that they have to learn anything even in T5!

  • 1

 

Perfectly said. Flawless post. flawless execution, flawless victory! 10/10

 

Also, remember, League mode is not a substitute for lack of 3-4 men squads in PvP. I never get any matches, for god’s sake, because nobody even plays it now, or maybe just 2-3 teams.

If there would be such a thing, then Leagues should at least offer 3 other modes to queue up with: Team Deathmatch, Combat Recon and Detonation, along with already existing Capture the Beacons mode.

 

I really hope that you will heed this. We are asking this for months now, myself included, and we haven’t received any more detailed feedback about the squads. If you’re preparing something, at least tell us.

+1

Wonderful, factual post!

+299792458

 

Squads where once upon a time the best part in SC

+1

 

Bring em back!

Another wonderful post about squads. +1

Another wonderful post about squads. +1

You should add on your signature the link to this thread too ;) 

You should add on your signature the link to this thread too ;) 

wouldn’t make a difference, i don’t think devs read english. I think they guess what we’re posting by the memes and write up random stuff. 

+100000

 

Yesterday I played Eve online. I joined a 20 man wing with my alliance, got drunk, had a hell of a time laughing at jokes and silly mistakes, all while shooting people, dieing and reshipping to join the fray again, against enemies that we know and are challenging.

 

Today I played Star Conflict. I played 8 matches, all solo, had a bit of fun shooting Aces that have never received any training (flying in straight lines in t5…), saw a guy in English chat saying “All the corps are now Russian”, which is true, and then I went offline. I did not laugh, did not play with my friends. Barely chatted in corp chat, since about what? - we have no common objective anymore.

 

You have killed any sense of community, with the failure of dreadnoughts as a replacement for sector conquest, the removal of squads from PVP, the failure of leagues as a replacement for squad battles. As a reminder, I would like you to watch ALL of these videos, and tell me: would any of that fun have been possible without squads? [http://forum.star-conflict.com/index.php?/topic/24118-owl-initiative-monthly-best-of/](< base_url >/index.php?/topic/24118-owl-initiative-monthly-best-of/)  Most of those people you saw having a hell of a time are now playing other games because they can’t play together here.

 

Congratulations: you have turned your game into a solo arcade shooter. Steam should force you to remove the tag “MMO”, as Star Conflict definitely isn’t one. If it was, I would be able to play with the people I want to play with and enjoy myself. Which isn’t the case. Bye, I’m off to play something fun with my friends now.

^this guy^

Finally he made me proud of him.

Kinda emotional right now, but he get it… All the time spent moking him, making racist jokes about him… And he finally get it.

I’m so proud of myse… Ahem: him

Well - Yesterday was GM hunt. We had manual MM that did the balancing (hi Omega!). We had lots of laugh. It didn’t matter who was winning (Ok, Omega got emotional, Kurdi was little pissed, Koro was complaining, Johnny was calling people Aces on TS, I cursed engie that stayed 6k from the battlefield) but. We had fun. On both TS there was a sense of, yeah, having FUN. THAT IS WHAT IS SC MISSING. Flying in squads, sharing funny stories, having a feeling of being a part of something bigger (“We are losing. Doesn’t matter! We have to kill Kurdi!” “Hey, Omega, slow down!” tackled, concentrated fire, doomsday in the behind ;)) ).

Later I went to T5. After 7 minutes waiting I met an engie without any heals…,  people flying around like headless chickens, no coordination, nothing. Back to Fallout. At least in Fallout enemies are working together. Like in squads.

 

Another wonderful post.

I agree bro.