
Pilots! The UMC launches a special test version of the game with balance tweaks proposed by the players. This version of the game will be available to everyone on a separate test server.
Developed and approved by the players:
CerberusS
Tesla26
PVEdli
RedShuhov
miha6227
SitiS
ECMnoob
niripas
Long Range Frigates
Disintegrator (does not apply to Synergetic disintegrator)
Author: CerberusS
- Projectile speed increased by 20%
Guided torpedo (does not apply to cluster missiles)
Author: CerberusS
- Torpedo flight speed increased by 20%
- Torpedo manoeuvrability increased by 10%
- Module cooldown time reduced by 20%
Weapon Overcharge and Tachyon Charge
Author: CerberusS
- Module cooldown time reduced by 31%
Energy sharing
Author: Tesla26
- Ship acceleration while the module is active is additionally increased by 100%
Recoil-compensated cannon
Author: Tesla26
- Shooter recoil speed reduced by 50%
EM Scattering Field
Author: CerberusS
- Module duration increased by 20%
Sniper drone “Partner”
Author: Tesla26
- Module operation range increased by 66.6%
- Drone durability increased to 6 thousand.
Guard Frigates
Plasma Devastator
Authors: Tesla26, CerberusS
- Projectile speed increased by 30%
Missile Shield
Author: Tesla26
- The frequency of destruction of missiles is increased by 30%
‘Dag’tnith’ Launcher
Author: CerberusS
- Debuff time reduced by 50%
Energy systems destabilizer Object NY’18
Authors: CerberusS, PVEdli
- Debuff time reduced by 50%.
- Module cooldown time reduced by 20%.
- Energy consumption increased by 100%
Engineering frigates
Autonomous Charging Station
Author: Tesla26
- Module power increased by 45%
Autonomous Repair Station
Author: Tesla26
- Module power increased by 45%
‘Twins’ barrier
Authors: Tesla26, CerberusS
- Active time increased by 66.6% (new value - 5s)
Nano-devourers
Author: Tesla26
- Module damage increased by 300%
- Recovery radius increased by 100%
Amplifying Shields
Author: Tesla26
- Shield strength increased by 49.8%
Gunships
‘Ignis’ blaster
Authors: CerberusS, PVEdli
- Burn time (Damage over time) of the target reduced by 57.1% (new value - 3s)
- The duration of the damage over time when in contact with fire is reduced by 75%.
- Damage over time after contact with fire is reduced by 50%.
Overdrive type ‘Sting’
Author: CerberusS
- Cooldown increased by 47%
“Deimos” engine
Author: CerberusS
- Jump preparation time increased by 100%
- Module cooldown increased by 20%
Magnetic disruptor
Author: CerberusS
- Debuff time reduced by 71% (new value — 3sec)
- Debuff damage increased by 15%
Command Fighters
Quantum Railgun
Author: CerberusS
- Projectile speed increased by 30%
Diffusion Shield
Author: Tesla26
- The amount of damage taken per unit of energy increased by 15.38%
Energy Cube
Authors: Tesla26, CerberusS, ECMnoob
- Module operation range increased by 46.66%
Tackler Fighters
Beam disintegrator
Authors: CerberusS, PVEdli
- Module cooldown increased by 30%
- Module range reduced by 11.11%
- Module preparation time reduced by 33.33% (new value — 1sec)
Trap mine
Author: Tesla26
- Cooldown reduced by 28.6%
- You can install more than one
CovOps Interceptors
Quantum defence
Author: RedShuhov
- Module operation time reduced to 5sec
Thermoprojector
Author: Tesla26
- Damage frequency increased by 100%
Plasma Arc
Author: CerberusS
- Cooldown time reduced by 34% (new value — 35sec)
- Active time increased by 33.3% (new value — 4sec)
- Arc length increased by 10%
Reactor overload
Authors: Tesla26, CerberusS, PVEdli, ECMnoob, SitiS, RedShuhov, miha6227
- Module cooldown time reduced by 58.3%
Recon Interceptors
Crystal mine
Author: RedShuhov
- Debuff duration reduced by 50%
- Explosion radius (not detonation!) reduced by 40% (new value — 300m)
Proximity Mine
Author: CerberusS
- Activation time since launch is reduced to 1 second
Inhibitor crystal
Authors: CerberusS, PVEdli, SitiS, ECMnoob, RedShuhov
- Escort radius reduced from 750 to 500m (-33.3%)
- The upper limit of the blast radius is reduced by 10%
- Cooldown increased by 36.36%
- Crystal projectile velocity reduced by 13.63% (475 m/s)
Tai’Kin Satellite crystal
Author: CerberusS
- Flight speed reduced by 30.7%
- Maximum range from carrier reduced by 40%
Covert Ops drone
Authors: CerberusS, Tesla26
- Shield transfer power increased by 10% (528 pts/sec)
- Active time reduced by 16.66% (10sec)
- Cooldown increased by 33.3% (20sec)
- Drone no longer fills the carrier’s shields
Side booster
Author: CerberusS
- Cooldown increased by 100%
ECM Interceptors
Karud Weapon systems sabotage
Author: Tesla26
- The module now prohibits the use of weapons for the selected target (instead of dealing damage)
Protocol regulation
Author: miha6227
- Using a module drops a bomb
Suppressor Destroyers
Coilgun
Author: miha6227
- Projectile speed increased by 17%
Ze’Ta Landing platform
Author: CerberusS
- Drone flight speed reduced by 33%
- Maximum drone distance reduced by 36.36%
Wormhole projector
Author: CerberusS
- Module cooldown reduced by 33.3% (to 60sec)
- Wormhole flight speed increased to 800 m/s
Augmented Cooler
Author: CerberusS
- Module power increased by 20%
Blaster Turret
Author: CerberusS
- Reduced manoeuvrability time shortened by 30%
Universal modules
Energy converter
Authors: RedShuhov, CerberusS, ECMnoob, PVEdli
- Return damage reduced by 33%
- Module cooldown increased by 30%
Repair Kit Small / Medium / Large
Author: CerberusS
- Module cooldown time reduced by 20%
Implants
Alpha-inhibitor “SP-25” (5-3)
Authors: PVEdli, CerberusS
- Implant power increased by 233% (new value — 10%)
Neuroaccelerator “Oculus II” (11-1)
Author: CerberusS
- Resistance reduction increased by 25% (new value — 10 pts.)
Neuroconnector “WPN-F70” (13-3)
Authors: miha6227, CerberusS
- Maximum implant effect enhanced by 50% (new value — 15%)
- Effect step is enhanced by 50% (new value is 1.5%)
Weapons and modules
Vulcan
Authors: CerberusS, PVEdli
- Spread reduced by 12.5%
Heavy Blaster
Author: CerberusS
- Spread reduced by 25%
RF Blaster
Authors: CerberusS, ECMnoob
- Rate of fire increased by 60%
- Damage reduced by 33%
- Weapon heating reduced by 50%
- Spread reduced by 10%
- Spread increase rate reduced by 50%
Pulse Laser
Author: CerberusS
- Rate of fire increased by 50%
- Damage reduced by 33.3%
Shrapnel Cannon
Authors: CerberusS, ECMnoob
- Fire rate reduced by 25%
- Spread reduced by 35%
“Horizon” Module
Authors: PVEdli, CerberusS
- No damage reduction
- Only one modifier is allowed
Public test server
Testing will be held on Star Conflict public test server.
The public test server is a game space independent of the live server where updates are uploaded for mass testing.
Instructions on how to connect to the public test server can be found [here](< base_url >/index.php?/topic/27466-information-about-public-test-server/).
Mass test schedule:
The public test server will run for a limited time. The server is intended only to test an update that is being prepared for release.
- Friday: 15:00 UTC - 19:00 UTC. Testing ranks 7-10
- Saturday: 15:00 UTC - 19:00 UTC. Testing ranks 10-13
- Sunday: 15:00 UTC - 19:00 UTC. Testing ranks 13-18
