Alright, Update 0.8.0 is live and I’m surprised. I thought I’d hate having racial abilities redistributed into class abilities, but after playing a dozen matches or so, I’m finding I don’t really mind it.
There is only one glaring issue that I have with the current setup, and that is the tech tree for unlocking ships. It made sense that the stock Lynx split into two variants; the Lynx-M and the Lynx 2. But since the redistribution of racial abilities, the difference between sub-faction ships has almost disappeared in favor of ship roles.
Now there are bizzare branches such as the Empire Dwarf Interceptor (ECM) that does not lead to the Dwarf 2 (Recon) or Diamond Dwarf (Recon), but rather dead-ends. Or the Federation Hawk Interceptor (Recon) that no longer progresses to the Hawk-eye (Recon) or the Hawk 2 (Covert Ops). Instead one must purchase the Swift Mk. 3 (Covert Ops) [mark 3???] to get to the Hawk-eye (Recon).
Ships with similar name suffix don’t share similar conventions in any predictable manner. In some cases, the Mark 2 variant shares the same class configuration, albiet improved (and in another tier). At other times the Mark 2 variant is in the same tier, but has the other class abilities. Sometime the stock variant connects directly to the Mark 2, in other cases the Mark 2 is placed after the other variant.
Suggestion:
Please keep the class system that is currently in the game, but refine the tech tree. Stock ships should branch outwards into their two variants that inhabit the same tier (one for each sub-faction). And these variants should be predictable, not random.
Examples:
Interceptors Fighters Frigates
Federation
Armada: Covert-Ops Tackler Engineering
Vanguard: Recon Gunship Guard
Empire
Legion: Recon Gunship Long-Range
Wardens: ECM Command Engineering
Jericho
Raid: ECM Command Long-Range
Techs: Covert-Ops Tackler Guard
Also, bring back the unique differences in the racial abilities but apply them according to race rather than sub-faction.
Abilities:
Jericho
Armada Plasma Web, Tech Tachyon Cocoon, Vanguard Chameleon, Tech Phase Shield
Empire
Raid Tachyon Cocoon, Warden Micro-warp, Warden Overdrive, Vanguard Drones
Federation
Vanguard Plasma Web, Legion Micro-warp, Armada Chameleon, Legion Overdrive, Armada Drones, Raid Phase Shield
*The Federation only looks like it’s getting a better deal because there are no pre-existing variants for the Diffusion Shield, and because Empire and Jericho Long-Range Frigates are already different, and thus have no been mentioned.