this would bring the tried race balance to fall: empire is slow but heavy armored, federation is fast but a easy kill and jericho is the shield faction … i wouldn’t change anything at this point
actually if empire went to shields, the speed and regenerative shielding would complement each other.
empire should be decloak fire fire, something is really hurt, if its not running away it should be jericho, and if its jericho, they should have a nice little battle, but ultimately after 20-30seconds of fire, the feds should recloak and try to hit again after some healing is done.
since empire is m obile with regen shielding, it will allow them to harass the capture points of the slow jericho
this is not about balance: it’s about what defines the factions … the feds like luxury so they have fast ships for fast traveling, empire protects earth so they have ultra enduring ships, jericho is tech oriented and so they got stronger shields…
as i said - no balance issue, it is an cosmetic aspect
by the way: you post quite a lot in the suggestions section…i like your attempt to improve the game but the devs probably got an idea or two…
yep, and thats why i said, it makes no sense for feds having armor tank, when they are speed based… Armor tanking is superior to shield tanking, or atleast is in any other game like this. besides, it will have to go that way to make armor tanking viable in this game, so you have feds, who are ultra fast, with the best tank, its a bit silly, not to mention the whole, armor weighs down speed bit.