It’s one thing a lot of veteran players have an excess of, but no use for: surplus synergy on ships with maxed out synergy. Instead of paying real money to buy GC to transfer it, here are other solutions.
1: Convert surplus synergy into free synergy based on the total amount of surplus synergy a player has, once per day, automatically.
Ideally, this would be a percentage, to be fair to all players. For example, if the amount was 10%, this would convert 10% of a player’s 500k surplus synergy into free synergy, leaving them with 450k surplus synergy and 50k free synergy. The next day, they’d end up with 45k more free synergy, (For a total of 95k), and 405k surplus synergy, and so on.
2: Convert surplus synergy into free synergy based on the total amount of time a player has spent in-game, once per day, automatically.
The longer you play, the more of your surplus synergy is turned into free synergy, able to be used on any ship. For example, 1 hour spent in-game could translate to a fixed amount of 10k surplus synergy converted into free synergy. As another example, say this was actually implemented, and a player had 100 hours of in-game time. On the first day, 1m of their surplus synergy would be converted into free synergy - 10k for every 1 hour. After this, once they spend 501 hours in-game, during the next calculation, only that new amount of time, the 1 new hour, would be counted.
3: Convert surplus synergy into free synergy based on the total amount of time a player has spent in battle, once per day, automatically.
The time spent in battle stat is already tracked separately from the time spent in game one. This would help deter idling in the hangar for free synergy while encouraging them to play more often. For example, 1 hour spent in battles could translate to a fixed amount of 10k surplus synergy converted into free synergy. As another example, say this was actually implemented, and a player had 100 hours of time spent in battles. On the first day, 1m of their surplus synergy would be converted into free synergy - 10k for every 1 hour. After this, once they spend 501 hours in battles, during the next calculation, only that new amount of time, the 1 new hour, would be counted.
4: Convert surplus synergy into free synergy based on players’ results at the end of every battle.
This would encourage players not only to play more often, but put in more of an effort to help their team.
Have some more ideas? Let me know below and I’ll be sure to add 'em!