after I read Ixtli’s Idea of an raid mission, i get exieted. You can find that topic here : [http://forum.star-conflict.com/index.php?/topic/18847-convoy-raid/](< base_url >/index.php?/topic/18847-convoy-raid/)
But since Ixtli’s idea is an PvE mode here is my version of an PvP Raid mission.
Sorry for my broken english
PvP mode "Convoy raid"
There are 2 teams:
Convoy defenders and raiders.
The defenders are starting and respawning at the convoy.
The raiders are starting and respawning at some kind of a spacecraft carrier, the raider’s base ship. After it is destroyed raiders can not respawn.
The convoy is on its way to a jump node, etc. to warp out. So there is limited time, lets say 5 min. After this time is over all intact convoy ships will escape.
The raider’s baseship starts in 10km distance from convoy and also moving towards that jump node ( to collect the loot).
The tasks for the teams are:
The raiders should try to disable / distroy the convoy ships from moving. So the disabled convoy ships will fall behind.
The defenders should prevent the raiders from damage the convoy ships. Also they can attack the raider’s base ship.
The winning conditions:
Raiders win if all convoy ships are disabled / destroyed.
Defenders win if at least 1 convoy ship escapes OR if the raider’s baseship and all raiders are destroyed.
At the beginning of the battle the distance between both respawns is maximum and it takes a long travel time for the enemies to reach each other. So the defenders could start an early counter attack and fight raiders before they can reach the convoy or even try to attack the raider’s base ship to win quick.
While the battle continues and the raider’s base ships and convoy (respawn points) come near each other the battle becomes more exciting. If at this time the most convoy ships are intact it will be hard for the defenders to cover them all.
What do you think about such a game/battle mode?