638936
January 23, 2014, 1:21pm
#1
Rank 1: Neurocontroller “Armadillo”
Old: Incoming explosion damage received to hull reduced by 30%
New: Incoming explosion damage received to hull and shields reduced by 15%
OId: Incoming critical damage received to hull reduced by 20%
New: Incoming critical damage received to hull and shields reduced by 5%
Reason: Nerfing hulltank. Also critical damage is no longer so strong since v.0.9.15.
Rank 3: Neurocontroler “Doctus”
Old: Increase shield regeneration rate by 25%
New: Increase shield regeneration rate by 50%
Reason: Buffing shieldtank.
Rank 5: Alpha inhibitor “SP-25”
Old: Increase maximun speed by 3%
New: Increase acceleration by 25%
Reason: There is no acceleration buff implant, and this addition would make the rank 5 implant a more difficult choice.
Rank 9: Beta accelerator “Cheetah II”
Old: Increase maximun afterburner speed by 7%
New: Increase maximun afterburner speed by 30%
Reason: I am tired of “Gigas II”
Rank 9: Beta accelerator “SR Mark 3”
Old: Increases shield resistance to all types of damage by 10 pts. Shield can now absorb damage from collisions.
New: Increases shield resistance to all types of damage by 20 pts . Shield can now absorb damage from collisions.
Reason: I am tired of “Gigas II”
4203428
January 23, 2014, 1:27pm
#2
Rank 1: Neurocontroller “Armadillo”
Old: Incoming explosion damage received to hull reduced by 30%
New: Incoming explosion damage received to hull and shields reduced by 15%
OId: Incoming critical damage received to hull reduced by 20%
New: Incoming critical damage received to hull and shields reduced by 5%
Reason: Nerfing hulltank. Also critical damage is no longer so strong since v.0.9.15.
No, that and nothing is basically the same.
Old: Increase maximun afterburner speed by 7%
New: Increase maximun afterburner speed by 30%
Reason: I am tired of “Gigas II”
Do you have any idea about a 30% speed increase is?
I hope it’s a typo.
4203428
January 23, 2014, 2:13pm
#4
:facepalm: you would just make any Fighter reach the 500-600 speed barrier, while guards will easily rech 400-500
4662737
January 23, 2014, 2:14pm
#5
:facepalm: you would just make any Fighter reach the 500-600 speed barrier, while guards will easily rech 400-500
And we haven’t even started talking about intys. Imagine max speed + strafe + adaptive shields.
638936
January 23, 2014, 2:26pm
#6
Well, I am nostalgic of the “700m/s days”
I think the idea behind that change is clear: you have to decide Gigas or Cheetah. And there are also many ways to reduce afterburner speed, so I dont see it much of a problem. Consider ir a Tackler buff.
4203428
January 23, 2014, 3:02pm
#7
Well, I am nostalgic of the “700m/s days”
Me too, but not ona Fighter!
A senseful change would be 9 or 10%
2940710
January 23, 2014, 3:45pm
#8
+10% on AB speed is reasonable… The projectiles got 10%, too.
4662737
January 23, 2014, 4:07pm
#9
Just a quick question: does anyone use R4 Jeri implant?
4242384
January 23, 2014, 4:33pm
#10
Not a typo. “Gigas II” gives you 27% damage reducction to all sources with 3 enemies locked on, which is too much in my opinion.
No it doesn’t, check your math and how people build their ships.
Just a quick question: does anyone use R4 Jeri implant?
no one in the right mind
5308311
January 23, 2014, 6:54pm
#11
Just a quick question: does anyone use R4 Jeri implant?
If you don’t use R4 Fed one you’re doing it wrong.
5308311
January 23, 2014, 6:56pm
#13
Which is that one again?
Missile turning rate and speed bonus, something like 20-25%.
4334745
January 23, 2014, 7:07pm
#14
Just a quick question: does anyone use R4 Jeri implant?
I do when I’m using Torpedoes (EM) and Cruise missiles.
I’m still waiting to see this implant working on the Anomaly Generator…
4203428
January 23, 2014, 7:13pm
#15
Missile turning rate and speed bonus, something like 20-25%.
afaik that’s Fed’s one, Jerry gives 75% extra flying range
4203428
January 23, 2014, 9:52pm
#18
That’s what i said xD
Well I thought you meant Jericho O.o
5308311
January 23, 2014, 10:01pm
#19
Well I thought you meant Jericho O.o
Read again
finemw referred his question to my post where i mentioned the R4 Fed, not his own that referred to Jeri one.
8320203
January 23, 2014, 10:31pm
#20
Eh, I could understand a slight boost in speed, but yeah…not 30% Maybe they could have 5% increase on intys, 10% on Fighters, and 15% on frigates. Thoughts?
However, I completely agree with the shield tanking changes, though I think they’re overdone. Something more subtle would be nice. Right now, Jericho ships just get pwned by empire. At least, Shield tanking gets pwned by hull tanking.