Suggestion:
I am only suggesting this option because of full removal of the currently implemented system, where you could get 6 x 87750 Free Loyalty Vouchers, each day.
Ease of progression and farming time in some cases got even more annoying when it comes to Free Loyalty Vouchers.
Another problem is that you can’t research an existing module if you don’t own a specific ship you need, so no research can be done on such modules.
A new module for Zhen ship cannot be researched in the Research slot even when I have such an item in my Storage.
Yet another problem is that you must first use existing Free Loyalty Vouchers before you can start researching a module.
Existing related topics:
Changes/Improvements to Free Loyalty Vouchers:
I recommend adding some changes and possible reimplementation of a previously existing method of obtaining Free Loyalty Vouchers.
Tasks:
-
Open Space tasks should have tripled or quadrupled the current number (x3-x4 + Premium License bonus) of Free Loyalty Vouchers given.
-
A. Cage mission task - Sending ships to a 10-hour mission - Instead of giving us the random amount, allow that we can choose any vouchers we want at the end of the quest (6 choices)
-
League battles task - Free Loyalty Vouchers should again present 6 choices to select from at the end, once the mission is completed. (no more random drops)
When I say that 6 choices are given, I mean that you can have a choice like you have in the Ship Resources section, where you can choose between neodium, beryllium, and electrum.
If this system remains the same, it would be prudent to return the old missions that use to give us Free Loyalty Vouchers for all 6 sides.
1 million of Loyalty Vouchers for each side was possible to obtain or get in 13 days with a Premium License.
With the currently existing system, this is impossible to accomplish due to random and very low reward values that are given only from Open Space quest.
In the end, the game should be fun, and not frustrating and irritating.
Kind regards,
[Koromac]