Storage Space Limit Increse

I suggest increasing warehouse limit from 1500. I find there is a shortage of space as I get more ships and their modules. As much room as is needed to keep every ship outfitted with modules and some space for upgrade kits. 2500 perhaps or unlimited unless there is some technical difficulty. Charge us GS for it if you must. Thank you.

seconded. I can’t think why over 1500 would be a problem unless there is some limiting factor. There is a maximum amound of modules you can equip for your ships, but if you wanted to have more than one module choice for a ship (such as using a spectre field and mass propulsion inhibit intermittently on a guard, you could use the extra space to store a module to switch between)

It can be game engine limitation or more likely server performance issue.

More data to hold on each server for each user, can additionally trigger higher ping and packet loss issues.

I agree, that there should be 2 things to increase.

 

Cargo Space Storage - 2000 - 2500 slots.

Loyalty Vouchers Storage - 12000000 - 15000000 total loyalty vouchers.

 

Even GS option to increase such storage would be better than nothing!

atm we dont have enough space to have all ships fitted at same time :01414:

I have more than 60% of Storage available, what am I doing wrong?

Protip: Sell off the mountain of white modules you no doubt have.

I have more than 60% of Storage available, what am I doing wrong?

You, like me are stripping your lower R ships…

It is not planned to increase the storage limit at this point. Personally I have 5-12 Ships equipped per Tier and I am still not reaching the 1500 limit.

And why we cannot have all ships equipped? With those forwarding missions I have constantly 45-60 ships away, and equipping them increases probability of success. Juggling the loadout is tedious task, and often the other purple module that would fit for that mission is on the ship away for another 5 days. Simplest way would be to not include equipment loaded on the ship for the storage space count, but I assume the design doesn’t allow this. 

So personally I’m trying to get as many ships fitted as possible, but then the problem with loot comes (luckily loot in mail doesn’t take space), but then looking for the one purple kit you need browsing through the mails is just slow.

This topic emerges periodically for over a year now - can at least we have an explanation why is it so complicated to get the space increased, please?

I have more than 60% of Storage available, what am I doing wrong?

 

It is not planned to increase the storage limit at this point. Personally I have 5-12 Ships equipped per Tier and I am still not reaching the 1500 limit.

 

I haven’t reached the storage limit either. None of my T1s are equipped, and only a few of my T2s are equipped (as I never play these tiers). I have 10-ish T3 ships fully equipped and 8 or 9 T5s fully equipped. I only have 4 T4 ships equipped, but that is because I rarely play T4. Why you would equip every single ship you own, I don’t know. If you want to fly a new ship, borrow modules off of the ones you aren’t flying.

 

I don’t see any issue with the warehouse. If you are stockpiling Mk4 kits, salvage them. I only save the mk4 kits I know I will use, otherwise I salvage them. It’s always good to have extra resources to build craftable ships.

And why we cannot have all ships equipped? With those forwarding missions I have constantly 45-60 ships away, and equipping them increases probability of success. 

 

 

I find that for most of the forward fleet missions, sending my unequipped or barely equipped T1/2 ships away normally results in at least 70% reward (more often it is a 90%+ reward, for the long-term missions. For the short-term missions, you only need about 4-8 total ships equipped to achieve a high probability of success, since you normally only have 1 or 2 of these missions at a time, if that).

I don’t rly have problem with full warehouse, but give me moar space!!! just in case

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