Stop sneak attacks in Invasion

Invasion has a majority of players who just do their own thing and play.  There is a PvP component, but it’s not common.  The most common instances involve players on the lowest karma leaderboard.  I’ve found several on the list who use a sneak attack method to kill other players.  One player I saw constantly killing other players, dieing, and used at least five duplicators in the process.  Without memorizing the list it’s hard to know who’s genuinely a threat.  Even if they were constantly red to denote their status, cloaks would make them invisible so they can surprise unsuspecting players.

 

I propose attacked players be given a temporary invulnerability relative to the difference in karma between the attacker and the victim.  It could give the attacked player time to realize what’s going on and adjust to the person attacking them.

The true art is to kill players and keep positive karma…

Again, there are safe zones if you want safety. Dangerous zones are dangerous… why is it so hard for everyone to understand

Again, there are safe zones if you want safety. Dangerous zones are dangerous… why is it so hard for everyone to understand

 

Then why do we have quests in dangerous sectors?

Then why do we have quests in dangerous sectors?

You are allowed to cancel any daily monocrystal mission but only once per day. You don’t have to do quests in dangerous sectors but if you happen to already use cancel and another mission is in a dangerous sector then you must do it.

Then why do we have quests in dangerous sectors?

 

Because those quests give a bunch more of credits and synergy.

 

Next thread will be “Stop playing any PvP mode, it ruins my fun”

Like efefay mentioned, you can cancel and get a new one

frabz-One-does-not-simply-LISTEN-06af6c.

Here’s the reason, ppl do because they can, no matter how you enforce the rule, so much for freedom.

Hmm are all various required “Crystals” available\obtainable within the safe zones ?    In order to craft some of the “desireable gear”  you have to have some of those hard to obtain crystals.

Right now monocrystals are needed in so many darned things that I don’t sense any exclusivity to them. It’s like another thing to grind, not something to earn. I don’t see why I need to expose myself to danger just to grind for basic resources. 

Nahhh sneak attacks are part of the fun.  You should try it some time on lone pilots or with groups of friends on other squads.  The other day 2 of my corp mates and I flawlessly ambushed a 6 man frig ball in sorting facility.  6 kills 0 loss and a lot of cargo! 

 

Dangerous zones are that: dangerous.  If you get a mission there, cancel and do another.  Also, recons excel at doing missions in dangerous zones.  Might I recommend one of those?

I propose we get 1 extra monocrystal on the dangerous sector missions.

Cancelled and got another mission still in a dangerous sector. Pretty dumb, if you ask me. Not that I actually bothered myself with the invasion quests…

I’ve done missions in the dangerous PvP sectors all the time and ALIENS have killed me more than actual players.

If you’re going out JUST for the monocrystal missions and you get PK’d, boohoo, just relaunch and suck up the 5 minutes of travel time it takes. If you hung around long enough to be a target, that is your own fault.

If you get killed by a sneak attack, clearly your ship build sucks and you didn’t come prepared with an escape option.

I suggest a recon to do the missions, unless it’s killing a bunch of pirates.

Right now monocrystals are needed in so many darned things that I don’t sense any exclusivity to them. It’s like another thing to grind, not something to earn. I don’t see why I need to expose myself to danger just to grind for basic resources. 

Star conflict is a pvp game. if you are afraid of danger in a pvp game, you should go and find some other game.

Star conflict is a pvp game. if you are afraid of danger in a pvp game, you should go and find some other game.

 

You’ve completely missed the point. If I’m looking for some really rare artifact then yes, they should be kept in dangerous sectors. But we need truckloads of these monocrystals. There’s no rarity factor to it. It doesn’t feel right at all. It’s like having to brave kill squads in Invasion for loyalty.

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道可道非常道。At any rate, I’ve digressed enough. 

I understand the topic about protection at gate.

But this one, just no.

Sneak attack is so funny. Look around you if you want to stay safe.