I think that we can all agree that the Engineering Frigate’s “Static Barrier” module is underused, underpowered, and generally a waste of a module slot. Well I’ve come up with an idea to fix that!
I propose the new and improved, “Bunker Module”!
Using scavenged alien technology, along with some scrapped blueprints for a Destroyer’s shield module, Planetary Dynamics has released it’s latest engineering wonder! The module itself is nothing to gawk at. It is simple, compact, lightweight, and generally pretty docile. But upon a push of a button, it unfolds in to a beautiful mobile forward-station for you and your allies! Would you like to know more?
Name: Bunker Module
Type: Engineer Active Module
Ranks: 9-15
Energy: 600-700
Cooldown: 180s
Tooltip: Deploys a massive forward base for you and your allies to take refuge inside. A large core module is deployed in the direction of the crosshairs and after traveling 800m, it stops and generates a massive 1500m diameter shield. Any allies within 750m of the core will be healed at a rate of 40p/s. The core has 10,000 durability points. Only one station can be deployed at a time.
The wide shield radius is to allow for many ships to sit inside it. The shield is a one-way shield, so you cannot shoot out from inside, but enemies cannot shoot it from outside either. To destroy the base, an infiltrator craft would have to enter the base and destroy the core. Not exactly an amazing feat, as it deals no damage on its own. A base deployed can be used by either enemies or allies, but only allies will be able to be healed by it, so be careful where you set up camp!
You can not push the core. It becomes a stationary object.
Barriers persist after death.