StarBattles(tm) Modules

For whatever reason I thought up a few slightly StarBattles themed items that may or may not be kind of fun in game.

Name: Light-Beam

Type: Multipurpose Active Module

Ranks: 11-15

Energy: 70/s

Cooldown: 30s

Tooltip: Creates a solid beam of light in front of the user’s ship that damages all enemies in front of the ship for 7 seconds or until the ship runs out of energy. The beam deals 3500 Thermal damage per second.

Name: Force Push

Type: Multipurpose Active Module

Ranks: 11-15

Energy: 150

Cooldown: 20s

Tooltip: Instantly teleports away all enemies within 600m of your ship by 2000m.

The Light-Beam module is like a longer Plasma Knife that is more limited and deals slightly less damage.

The Force Push module works like RT but strictly for getting enemies away from you. (No crashing enemies)

These products are in no way related or affiliated with the StarWars franchise.

I had a similar idea with the “Shockwave” command module before they introduced the Shield Havoc. All I can tell you is, the Shockwave is far less OP…