Star Conflict v.1.2.4 Discussion

You should consider at least adding and making new ship history! Evolve the Lore of Star Conflict!

I like this idea. We are working in this direction.

Me and other so called “veterans” are waiting to get customizable Secret Projects.

The rest is irrelevant. I won’t use any of my resources, ever, if I don’t get full customization.

Me and other so called “veterans” are waiting to get customizable Secret Projects.

The rest is irrelevant. I won’t use any of my resources, ever, if I don’t get full customization.

It has been discussed already. Can’t say more for now.

It has been discussed already. Can’t say more for now.

I understand.

 

I will try to update my suggestion by creating a new one, so that it is much more clearer as well, with all shown examples.

I could use your “interface guy” on this. If it would be up to me, he should appear in one of the Community Dailogues - Part 4 and then respond to our questions as well.

Main point is, that this suggestion should not be put on hold for too long, but since this is 1.2.4 patch discussion, I will not say anything more for now.

 I think you go too far with the lighting in hangar.

esSnPMd.jpg

9Ykdk3p.jpg

Is it supposed to be so bright? Flag looks like flashlight.

 I think you go too far with the lighting in hangar.

esSnPMd.jpg

 

9Ykdk3p.jpg

 

Is it supposed to be so bright? Flag looks like flashlight.

Not so bright on my monitor, but brighter than before, yes. 

Maybe fault of my monitor.

 I think you go too far with the lighting in hangar.

esSnPMd.jpg

 

9Ykdk3p.jpg

 

Is it supposed to be so bright? Flag looks like flashlight.

Turn off Depth of Field

Asignments bar changes propositions

 

I won’t discuss visual side of the change since it’s the matter of taste. Personally I don’t like the looks of it, but there are more important funtionality changes which were mede in the process and should be corrected as soon as possible:

 

  1. Manual completion of contracts - BAD IDEA! It should be either auto or create game option auto complete contracts, that way you will get more frequent visits in that section by new players and those who know will set it to auto complete.

 

  1. There is no summary of loyatity vouchers not only for current faction but all other factions - BAD. It’s important to have a quck summary of how much LV I have. That way I switch to other faction as soon as I reach a certain level of LV.

 

  1. Story misions section should appear only when missions are available. Those who play longer have all competed, so this additional icon is pointless.

 

  1. When you press F3 whole hangar screen is covered with new loyality window section - does it have to be so big? Half of that screen is not used (ok there is a background but c’mon). Maybe it would be better to make it a windows based like workshop or make it sort of half screen list pinned to the right side of the screen?

 

 

One more thing related to pvp games. I noticed that after the patch I get connected to pvp games which are about to end. Maybe it’s me only but it happend several times after the patch. Please tune up that, becuse it’s no fun to get connected to beacon hunt game when team have less than 50 points and most of players on that side are already dead.

 

I will add more remarks as I play.

 

Regards

 

sog

 

Did not help.

Asignments bar changes propositions

 

I won’t discuss visual side of the change since it’s the matter of taste. Personally I don’t like the looks of it, but there are more important funtionality changes which were mede in the process and should be corrected as soon as possible:

 

  1. Manual completion of contracts - BAD IDEA! It should be either auto or create game option auto complete contracts, that way you will get more frequent visits in that section by new players and those who know will set it to auto complete.

 

  1. There is no summary of loyatity vouchers not only for current faction but all other factions - BAD. It’s important to have a quck summary of how much LV I have. That way I switch to other faction as soon as I reach a certain level of LV.

 

  1. Story misions section should appear only when missions are available. Those who play longer have all competed, so this additional icon is pointless.

 

  1. When you press F3 whole hangar screen is covered with new loyality window section - does it have to be so big? Half of that screen is not used (ok there is a background but c’mon). Maybe it would be better to make it a windows based like workshop or make it sort of half screen list pinned to the right side of the screen?

 

 

One more thing related to pvp games. I noticed that after the patch I get connected to pvp games which are about to end. Maybe it’s me only but it happend several times after the patch. Please tune up that, becuse it’s no fun to get connected to beacon hunt game when team have less than 50 points and most of players on that side are already dead.

 

I will add more remarks as I play.

 

Regards

 

sog

1.  Finished contracts are automatically turned it when you press ‘To Battle’ in Hangar or debriefing screen

  1. You can see them in the tooltip when you move your mouse on the credits or galactic standards in the top right corner

  2. Good idea

  3. Yes, it has to be so big :slight_smile:

I honestly am a fan of any graphical changes in this game, as more often then not they are amazing. Only thing that I’m really iffy about is the “autocompletes when you click to battle” thing. Why can they not autocomplete regardless? Why do I have to queue and risk going in to battle?

Also I was just about to build the Peregrine, and really want to know more about the “changes” to building ships before I spend my resources. Also any news on when we will get a “deconstructor” module to get back 100% of parts used? I have wasted enough parts by deconstructing to build to other ships. The current system is wasteful and annoying. Especially with the amount of time I put in to making those parts.

The smoke/steam in empire hangar looks good but I think it would look better if the animation would be slower… like a heavy fog.

 

Also, adding something to this:

“4. When you press F3 whole hangar screen is covered with new loyality window section - does it have to be so big? Half of that screen is not used (ok there is a background but c’mon). Maybe it would be better to make it a windows based like workshop or make it sort of half screen list pinned to the right side of the screen?”

“4. Yes, it has to be so big :-)”

I don’t really mind the size of this mission window only the awkward position of the turn off button. It should be similar to the Launch window. Close button on the bottom.

vF5HTMc.jpg

vF5HTMc.jpg

wut happen?

wut happen?

Looks like they forgot the syn lvl bonus higher then rank 2 in the last patch.

Not so bright on my monitor, but brighter than before, yes. 

Yes, a little too bright, but only slightly. I am also not sure about gamma (brightness by default)

Btw, are you aware of the equipment issues, when Mark 3 weapons or modules have better damage or output than Mark 4? This should be fixed ASAP!

 

It’s a bug. Will be fixed next week.

It’s a bug. Will be fixed next week.

how is it possible to get a such big bug into something that was working without any problems.