Star Conflict v.1.2.4 Discussion

Show this information as notifications and allow users to turn them off just like rest of the notification types

or show it with other rewards after match (battle reward sceen)

It doesn’t decide the problem with newbies involvement in their progress.

I like the current situation more than notifications. You can do it manually or automatically. 

I think since you’re simplifying everything, you should simplify loyalty vouchers as well.

Like Ketriaava mentioned in his thread, there is no need for 6 subfactions, but only 3 factions.

To compensate this amount, you need to increase loyalty vouchers to 2 million per each, multiplied by 3, to get 6 million for those, who have it maxed out, to avoid any loss!

 

What do you think, Doomb0t?!

To compensate this amount, you need to increase loyalty vouchers to 2 million per each, multiplied by 3, to get 6 million for those, who have it maxed out, to avoid any loss!

 

I remember this suggestion. It’s on discussion table now.

 

Like Ketriaava mentioned in his thread, there is no need for 6 subfactions, but only 3 factions.

 

I’ve discussed it, there are reasons for 6 subfractions instead of only 3.  Actually we were even thinking about increasing the number of them. But refused to do this. 

Doomb0t, now that we are all assembled here, in which future update do you plan to implement customizable synergy rank bonuses?

Doomb0t, now that we are all assembled here, in which future update do you plan to implement customizable synergy rank bonuses?

We are not planning this right now. But we slightly reconsidering craft system now.

We are not planning this right now. But we slightly reconsidering craft system now.

Can you elaborate a bit further? Will you decrease the demand for resources or will you do the opposite?

Can you elaborate a bit further? 

No :fed001:

why are the Beacen not credited any more in PVE???

Befor the Patch are counted in PVE for Contracts…

why are the Beacen not credited any more in PVE???

Befor the Patch are counted in PVE for Contracts…

 

It was connected with Open Space. Will be changed in the next hotfix.

This is what I feel after the visual changes :slight_smile:

262txjc.jpg

 

The UI is now totally a mess, mix of 3-4 different design. I like the designs one by one, but together it is just hurt my eyes. I hope the hangar will get a full redesign soon. Also the quality of the new overlay is not the best. Please check at least on 1080p.

 

Otherwise I like the new design even if I wanna play HOTS every time after I see the right icons.

This is what I feel after the visual changes :slight_smile:

And why is Selena not replaced? 

 

The UI is now totally a mess, mix of 3-4 different design.

 

Don’t you think that you just got used to the old one and new elements (combined with the old elements) look ‘redundant’ for you?

Is it possible that in the furture, players can choose between 2D & 3D hanger?

 

sometimes we were just sitting in the hanger , coloring the hull, mounting different modules, or chat with corp.

or friends.

but the vga card still run at 100% , thats kinda weird and waste of engery.

 

just a little suggestion.

Is it possible that in the furture, players can choose between 2D & 3D hanger?

 

sometimes we were just sitting in the hanger , coloring the hull, mounting different modules, or chat with corp.

or friends.

but the vga card still run at 100% , thats kinda weird and waste of engery.

 

just a little suggestion.

Forums are the 2D version of Hangar  :fed001:

And why is Selena not replaced? 

 

 

Don’t you think that you just got used to the old one and new elements (combined with the old elements) look ‘redundant’ for you?

Because I’m too lazy :smiley: The 2 hexagon on the sides was the same, the middle one with the lightning effect would be harder to change (with my graphical skills). If somebody like to change it feel free to continue :slight_smile:

As I said I have no problem with the designs, the new menu layout looks good, but the new overlay design still doesn’t really fit to the old one. Now for example the (X) of close is on 2-3 different places. Sometime the overlay is try to fill the hangar window, sometime it doesn’t.

It would be also really good if you can make the overlay a bit smaller:
(it is from 1080p I didn’t check it on smaller resolution)
es9eso.jpg

I do not know why do you bother with visuals now. Such things costs money.

I preferred the old contract tree, because it was more transparent for me, than this one.

I still don’t know, in what order are the contracts sorted out.

I would prefer the icons of each sub-faction so that I can only see such contracts, if I so desire.

This could be definitely put on public Test-Servers, before it was released!

It would be also really good if you can make the overlay a bit smaller:

(it is from 1080p I didn’t check it on smaller resolution)

es9eso.jpg

I agree. Textures are not very high-resolution. It is the same thing with Spatial Scanner indicator!

I do not know why do you bother with visuals now. Such things costs money.

I preferred the old contract tree, because it was more transparent for me that this one.

I still don’t know, in what order are the contracts sorted out.

I would prefer the icons of each sub-faction so that I can only see such contracts, if I so desire.

This could be definitely put on Test-Servers, before it was released!

 Of course it is more transparent for you, you got used to the old one. 

 Of course it is more transparent for you, you got used to the old one. 

I am not saying that the new one is worse, but it is worse, when it comes to sorting things in order, because now I have all the contracts displayed, with no filter options.

 

And no, it isn’t because I got used to the old one.

I actually like that you included character story background.

We should have each such history, or the story for each ship.

We once had it, but it was completely removed.

Contracts also had a story background for the goals in mind.

 

You should consider at least adding and making new ship history! Evolve the Lore of Star Conflict!