Star Conflict v.1.1.3 Discussion

I’m agree with penalties, our corp has wasted enough time. Everybody can make a mistake, of course, but there are corps that made it too often. It seems that they are announcing as far as 4 attacks for take slots, and in this way, they help to their friend corp, because when battle time arrives,  they don’t go to battle and the defense corp doesnt loss much drefense points. It’s crearly legal and I donit see any problem with corps that retreat at the very last time or simply don’t go to battle (can a lots of explanations for a retreat, not anly the mistake or help to another corp), but the result is that there is a lots of players that can do nothing for 1/2 hour or more, and then is when our corp thinks how the hell is with certain people inside and lot of stuff like that. XD

 

Maybe must be a limited number of retreats for week (for cover the simple mistake or give more strategy to the game), and if you want exceed this number, the penalty system begins.  

 

But, when an odd number of corps announces a battle over a sector, whe have the same problem, so I guees that the tournament system is the thing that needs a change, like a rotation battle system with the defence forces or somethign like that… For now, I dont have a good idea for fix that, but I think that a rotation sytem at the firt stage (when there is an odd number of corps) is the key. When I could think more on a solution, I will write it.

What about… different time slots for battles? It’s somehow implemented but:

  1. 10 minute time difference between sectors in the region - gives enough time to resolve attacker/defender registration, but doesn’t guarantee battles every time  because there will be situations that the attack will be 10 minutes before the defense begins, so it will be the same as it is now for this scenario, however it in general will eliminate about half of the time slot losses because of no-shows.

  2.  make two-three groups with 1h 30m time difference - much easier to organize wings. However it will require some careful decision making about to which time slot each sector should belong and some people will not be able to play the attack and defense if there will be an 1h30m gap between them.

 

That’s just from the top of my head. 

Suggestion: Write change of Tournament times in change log.

 

I know that this is not the logical thing to do, since it would get easier to organise teams.

If I remember devs or community managers called jeri dread fights EU based aka set for EU peak and at the same time we have tourney.

 

8pm Empire dreads - if you get lots of games you won’t get in time to tourney

10pm Jeri dreads - kinda hard to start 'em

Interesting also that in 4 hours gameplay we got 7 matches. (1 defending a sector, 3 tourny, 3 attacking and winning a sector). Great fun but… there’s a lot of waiting in between these games. Lol

Interesting also that in 4 hours gameplay we got 7 matches. (1 defending a sector, 3 tourny, 3 attacking and winning a sector). Great fun but… there’s a lot of waiting in between these games. Lol

It was 5h

> 3x trouney

> 1x defend

> 3x tourney

> 3x attack (btw WPK thx for sector :012j: )

Grill someone on Thursday, if we don’t get an update v1.1.14.

I hope that we do, since there is a lot of things, which needs some bugfixing and balancing in v1.1.13.

I once saw a corp (i think it was pirat?) who held a defensive…

… With all wings having 1 officer from the corp and the rest were from a totally different corp.

 

Seriously?

And here I though corps who are willing to take a stand would try to insist on gathering their own members to join the fight, rather than leaving the responsibility with 1 officer who seems to have too much time on his hands… Or an officer who was specifically selected to hire guys from a totally different corp, just 'cuz.

 

I would not mind if it were, say, 3 pirat, 2 NASA and 3 RAGE, but this was a deliberate “lets go hand out free credit for people in other corps, we don’t seem to care much about representing ourselves in sector conquest!” type move…

I once saw a corp (i think it was pirat?) who held a defensive…

… With all wings having 1 officer from the corp and the rest were from a totally different corp.

 

Seriously?

And here I though corps who are willing to take a stand would try to insist on gathering their own members to join the fight, rather than leaving the responsibility with 1 officer who seems to have too much time on his hands… Or an officer who was specifically selected to hire guys from a totally different corp, just 'cuz.

 

I would not mind if it were, say, 3 pirat, 2 NASA and 3 RAGE, but this was a deliberate “lets go hand out free credit for people in other corps, we don’t seem to care much about representing ourselves in sector conquest!” type move…

that’s why u want allies… 

that’s why u want allies… 

allies in a system that doesn’t exist yet…

allies in a system that doesn’t exist yet…

allies help defend ur sector. so yes allies are not official but they do exist. 

I once saw a corp (i think it was pirat?) who held a defensive…

… With all wings having 1 officer from the corp and the rest were from a totally different corp.

 

Seriously?

And here I though corps who are willing to take a stand would try to insist on gathering their own members to join the fight, rather than leaving the responsibility with 1 officer who seems to have too much time on his hands… Or an officer who was specifically selected to hire guys from a totally different corp, just 'cuz.

 

I would not mind if it were, say, 3 pirat, 2 NASA and 3 RAGE, but this was a deliberate “lets go hand out free credit for people in other corps, we don’t seem to care much about representing ourselves in sector conquest!” type move…

The alternative is to not have any players in their attack wing.

 

I’ve done that before – led a wing of 7 Arch against RDS, while the rest of NASA was busy attacking or leading other such defensive wings.

I once saw a corp (i think it was pirat?) who held a defensive…

… With all wings having 1 officer from the corp and the rest were from a totally different corp.

 

Seriously?

And here I though corps who are willing to take a stand would try to insist on gathering their own members to join the fight, rather than leaving the responsibility with 1 officer who seems to have too much time on his hands… Or an officer who was specifically selected to hire guys from a totally different corp, just 'cuz.

 

I would not mind if it were, say, 3 pirat, 2 NASA and 3 RAGE, but this was a deliberate “lets go hand out free credit for people in other corps, we don’t seem to care much about representing ourselves in sector conquest!” type move…

Yes, it seems to be a common thing. We attacked ANGER yesterday and the the defending team had only one member from ANGER and the rest was SYN and one DESU. SYN made the result of the battle clear of course. I don’t know if their other defending team had more ANGER members tho.

is that a surprise to you?

to defend full attack you need 64ppl only few corporations can get that and it’s mostly on weekends.

 

Yesterday We had 13attacks on jeri sectors, 9showed up so just to be prepared for announcements we would need 13 officers with full wings aka 104players show me corp which can do that alone…

is that a surprise to you?

to defend full attack you need 64ppl only few corporations can get that and it’s mostly on weekends.

 

Yesterday We had 13attacks on jeri sectors, 9showed up so just to be prepared for announcements we would need 13 officers with full wings aka 104players show me corp which can do that alone…

Not possible. We are just getting swarmed, no matter how hard you try. Nothing else is needed, you just swarm your enemies and they will fall. It reminds me of the locusts invasion and the Bible. Terrible logic…

I hope we will get update this week with T4 dreads!

I hope we will get update this week with T4 dreads!

I hope they can limit mixed wings to at least 50% of users are under the same corp as the officer/vp/ceo who started it…

Would force corps to train and fight harder

I hope they can limit mixed wings to atleast 50% same corp…

Would force corps to train and fight harder

would limit defence capacity(to fully defend 2 sectors corp would have to send 64pilots every day) and make dread even moar “elitist”

So at this point it wouldnt be fun

would limit defence capacity(to fully defend 2 sectors corp would have to send 64pilots every day) and make dread even moar “elitist”

So at this point it wouldnt be fun

right… I still don’t think having everyone else defend for you is honorable or just…

It makes me think the corp is actually too scared to fight (or even carry out the battle).

It’s an honor and valor type thing.

right… I still don’t think having everyone else defend for you is honorable or just…

It makes me think the corp is actually too scared to fight (or even carry out the battle).

It’s an honor and valor type thing.

WTF is honor?

 

Most corps can make up to 3 own wings(coz not everyone is playin all da time) they are used for attack/defend and if that corp has friends which don’t own dread, dont have enough ppl to play(system make us do it as wing; we can’t just go to battle and have fun like we use to) etc

 

or u know what… w/e system require hardcore corporations coz no1 have enough ppl for full defence and you can forget about attack/defend at the same time or hold two sectors at the same time and fully defend it(16 wings, 8ppl each… show me corp which can pull this off alone)