Star Conflict v.1.0.3 discussion

In the end none of the last six pages of discussion about fed speed vs jericho sheild vs empire hull really matters anyway, because the effects of any ship modifiers should stack no matter what. It  wouldnt be fair any other way.

In the end none of the last six pages of discussion about fed speed vs jericho sheild vs empire hull really matters anyway, because the effects of any ship modifiers should stack no matter what. It  wouldnt be fair any other way.

Well said!  :fed001:

Biggest joke ever!!:slight_smile: T4-T5 ships for sale!! For what? If you buy it and you are above 1300 skill rating, you will never fight in pvp, becuse the waiting time is unlimited!!! The 1300 skill rating limit is the biggest mistake in the star conflict.

SecCon?

You heard about it, brah?

SecCon?

You heard about it, brah?

Premiums are worse than their credit counterparts for class performance, except some gimmick builds like the one kyostan posted with the cooled Ion spark. Too bad you need engi support for energy and it is only viable in squad.

Premiums are worse than their credit counterparts for class performance, except some gimmick builds like the one kyostan posted with the cooled Ion spark. Too bad you need engi support for energy and it is only viable in squad.

I think he referred to T5 sale as entire tier not just premiums.

 

but considering that english isn’t my main language I may be wrong

I think he referred to T5 sale as entire tier not just premiums.

 

but considering that english isn’t my main language I may be wrong

Maybe you are right. Since I have all the ships for a long time, I forgot about the credit sales.  :005j:

In the end none of the last six pages of discussion about fed speed vs jericho sheild vs empire hull really matters anyway, because the effects of any ship modifiers should stack no matter what. It  wouldnt be fair any other way.

Emergency barrier should stack, right?

Wow Big crush ^_^’

new chat colours!

fd8BaZb.jpg

new chat colours!

 

 

WPK feeding as always.

except some gimmick builds like the one kyostan posted with the cooled Ion spark. Too bad you need engi support for energy and it is only viable in squad.

Why? What am i missing?

 

vpFU2R4.jpg

Why? What am i missing?

 

vpFU2R4.jpg

Well, it is up to you, but I prefer to have good energy regen. Being always on 50% of cap or less is not what I like.

 

Energy is life.

Emergency barrier should stack, right?

It does have a cool down time between uses and offer 5 seconds of just raw, unadultered invulnerability, so three would offer you either fifteen seconds or three e-sheilds.

 

If they dont stack now, they should. If they do stack, I would easily stack them on any low synergy inti until it had more survivability.

This is not a Piranha, nor interceptor, Keeping this (that already in positive regen) in 50% or above is not a hard task, plus look at the volume of capacitor and compare it to light-bringer/apollo, Even if you perma AB your positive regen at ~40% is pretty much the same volume vise as 50% of a lightbringer

 

P.S. and don’t forget an E12 implant, that you should be positioning to take advantage off and, obviously overdrive replenishing energy to full in time when needed the most.

It does have a cool down time between uses and offer 5 seconds of just raw, unadultered invulnerability, so three would offer you either fifteen seconds or three e-sheilds.

 

If they dont stack now, they should. If they do stack, I would easily stack them on any low synergy inti until it had more survivability.

 

trippling the EB effect time would be just OP. this is an active effect triggered by the module, which gives you a small heal, and invulnerability. it is clear to most people, that such a device does not stack. if it has a stacking feature, it should probably increase the health bonus on the effect only, but certainly not the invul or cooldown times of the ability.

 

however adaptives give you a passive stat bonus, which you would assume to stack.

Biggest joke ever!!:slight_smile: T4-T5 ships for sale!! For what? If you buy it and you are above 1300 skill rating, you will never fight in pvp, becuse the waiting time is unlimited!!! The 1300 skill rating limit is the biggest mistake in the star conflict.

 

yeah, t4 and t5 pvp is pretty much are a joke anyway at this point, so is sec-con. The biggest reason for even going past t3 right now is to reach the best zones for farming in invasion, the ‘danger level’ (rank) 10 ones. 

 

Again, if this game was a third of the stupidly massive grind it is  and was also for sale on steam for less than 35 dollars, I would have just bought it already.

But that’s not likely because apparently there’s no money in making games you need to pay for to play, only microtransactions after suckering in a massive free to play market and then screwing around with them non-stop.

trippling the EB effect time would be just OP. this is an active effect triggered by the module, which gives you a small heal, and invulnerability. it is clear to most people, that such a device does not stack. if it has a stacking feature, it should probably increase the health bonus on the effect only, but certainly not the invul or cooldown times of the ability.

 

however adaptives give you a passive stat bonus, which you would assume to stack.

I wasnt aware they gave a health bonus, how recent is that. Also stacking an e barrier shouldnt buff the apparent microscopic health regen, it should definitely either stack the sheild uses or time.

Emergency barrier should stack, right?

 

thermal shield resist should stack right? oh wait

Maybe it’s just the sale or whatever, but I finally found someone with only one credit ship and with T5 premiums.