Star Conflict v.1.0.18 Discussion

It had been like this for quite some time in the past. Who doesn’t remember when we could still see the “old” kill-based SR pre-battle with oftentimes one team ranged SR 800-1200 and the other 1300-1700, or the max ranks of the top-2 players on one side being 1200 and 1300, and on the other side being 1700 and 2000). Famous the day when yeahalex and SenC were matched on the same team repeatedly… (in 3v3 matches). I seem to remember the Matchmaker being affectionately called the Slaughtermaker then. And the debates how “SR means nothing” or how a team with 9k SR overall could still theroretically beat one with 20k SR overall. There was even a separate thread in the Bug Forum on this. And the split between this being seen as game-breakingly horrible (from the low-scorers) and the all-is-fine faction (of the top-scorers).

 

I don’t know if this had been fixed in the meantime or if I’m simply playing slightly better. But overall it’s always been like “the team with more/better top-scorers wins”.

 

Could easily be the case the recent changes in the MM may have broken this again for some tiers/regions/players.

 

You’d also have to check if squads are involved in this: I seem to see quite a few of 2+3 vs. 2+3 matches with some random fillers in T3 (RU region), with 2 top-scorer squads matched vs. 2 pug squads. I am not sure if the MM even tries to balance squads outside of pure number of members.

I do think there should be some sort of system to allow squads to get a game in lower tiers regardless if there is another squad, as many new players seem to buddy up then wait 10 minutes for no game. Perhaps you could filter it by max rank attained, fleet strength or the new rating so that you don’t get 4 man 100 fleet strength squads in T1. So that only new players are allowed to bypass the “opposing squad” rule that currently stops them playing because there are no other squads in T1 etc.

Even a single experienced player can make T1 frustrating for new players.

 

what the he$% did you change about matchmakin exactly? apparently it has the side effect of making absurd matchups at least in tier 2. ALL and i underline all matches played in the last 2 days have had odds insanely stacked on 1 side. what i mean is 1 side has all the new players with absolutely xxxx builds and the other side gets all the clan players with maxed out ships. thats absolutely apalling balance since the result is always a massacre. just had a match where 2 of my team just decided they will afk on the spawn point discussing why they melt in 2 seconds and cant do any dmg back. i looked their stats and they had silly low amount of games. looked enemy - 2 players from rqge, 2 from evouc and some other names i cant remember with very high stats, score and maxed ships. looked back on my team - only i am in a clan and im quite new rest had stupid builds and score. this happens EVERY match for the last few days. just please look into it and dont insta dismiss my argument. it brings a big deal of sorrow to play those matches.

edit: every now and again i have the luck to be on the stacked team, needless to say its another masascre.

Please attach the screenshots and include the exact time + time zone.

Well, rules needs to get stricter.

Allowing 4 ranks below may be too soft. 3 ranks should be acceptable, especially, if you wish to obtain Slayer of Immortals medals, which requires one tier less.

Also, no mixed ships of T1,T2 or T3 should be mixed in PVP and/or PVE for T5 such way.

Even a single experienced player can make T1 frustrating for new players.

In fact, a single experienced player in a tier 1 can carry a tier 2 game with ease. I know because I did it while testing for fun my tier 1 premiums.

hehe mr Efefay sorry for making u feel sad but i say what i whant and fell like about this game, u can suck up to the devs as much as u like. i say this cuse i like this game and played for a long time. i got my t1 ships a long time ago and enjoyd killing easy preay after lots of crap t5 games, now i cant anymore. btw just waited 2x 10 mins with 3 buddys in t3 no luck finding a game there guees there were no other 3+squad out there…

and thats imho is whats ruining the game… for me anyways…and bots ruin it to

and about my gramma?! how dere u! im a wordblind fak who dident ever lern to spell…sadly for you! i still have a say

loving the new plasmas

give spicial project covert ops soon plz

hehe mr Efefay sorry for making u feel sad but i say what i whant and fell like about this game, u can suck up to the devs as much as u like. i say this cuse i like this game and played for a long time. i got my t1 ships a long time ago and enjoyd killing easy preay after lots of crap t5 games, now i cant anymore. btw just waited 2x 10 mins with 3 buddys in t3 no luck finding a game there guees there were no other 3+squad out there…

and thats imho is whats ruining the game… for me anyways…and bots ruin it to

and about my gramma?! how dere u! im a wordblind fak who dident ever lern to spell…sadly for you! i still have a say

loving the new plasmas

give spicial project covert ops soon plz

that’s why u have friends from other corps and tell them to create squads to vs u. 

that’s why u have friends from other corps and tell them to create squads to vs u.

Friends? What are they?

Friends? What are they?

(a person attached to another by feelings of affection or personal regard)

 

In other-words people who make annoy you less then most people.

Even a single experienced player can make T1 frustrating for new players.

 

Please attach the screenshots and include the exact time + time zone.

 

yes sure, any way i can upload directly here since i dont have any online sharing registration?

yes sure, any way i can upload directly here since i dont have any online sharing registration?

Use Imgur for screenshots, then paste the link.

so Arctic u are tellin me that in order for me and my newly joined buddy to play t1 we have to spam chat for some corp guys to make a game we can join then wait for it to fill up then go?!

hehe sadly that will hardly work, the down time would be emence…i think they sould just make strait tiers for all tiers just like koromac implyes. today i had 3 buddys in t3 and ques were popping fast so that was nice

i think its sad u made a t1 kindergarden. all my t1 stuff is useless and when new friends of mine join the game i can fly with em in my pimp t1 ships, cant even trade em credits to get em faster to t2…

idd have to say…well done curs

so Arctic u are tellin me that in order for me and my newly joined buddy to play t1 we have to spam chat for some corp guys to make a game we can join then wait for it to fill up then go?!

hehe sadly that will hardly work, the down time would be emence…i think they sould just make strait tiers for all tiers just like koromac implyes. today i had 3 buddys in t3 and ques were popping fast so that was nice

i think its sad u made a t1 kindergarden. all my t1 stuff is useless and when new friends of mine join the game i can fly with em in my pimp t1 ships, cant even trade em credits to get em faster to t2…

idd have to say…well done curs

Of course it seems harsh, but how would you feel when you join a new game and the first thing that happens is that you get farmed by guys with thousands of battles and a lot of experience?

Unfortunately, new players need some guidance, since when I went back down to finish maxing out my T1 ships a lot of them had no clue on how to fly their ships properly ( they were’nt rolling, they were flying in a straight line when being fired upon, etc.), so I think the tutorial may have to expand on the basics, since I’ve seen a fair few tier rushers in my day, but even they wind up better than the poor T1 newbies. 

Of course it seems harsh, but how would you feel when you join a new game and the first thing that happens is that you get farmed by guys with thousands of battles and a lot of experience?

Well what did you do back in 0.7 Beta? Because I don’t remember there being any anti-farming measures back then, yet I don’t have any memories of being utterly curb stomped by vets.

 

I think you’re blowing this out of proportion. You talk as if T1 would become full of vets without restrictions in place, but a lot of vets I know only go down as far as T2 / T3 because they can’t find games in T4 / T5!

 

Besides, being shown how good players fly is something that the current crop of new blood sorely need.

Of course it seems harsh, but how would you feel when you join a new game and the first thing that happens is that you get farmed by guys with thousands of battles and a lot of experience?

Yeah but… how a veteran is supposed to help new guys with the mentoring system IF you can’t fly with them in tier 1? Should I take my trainees to full rank 6 games in their brand new rank 1 ships?

 

Of course I will carry the game with a swift. It is easy to do for me. But will they learn something? no. They will just see me killing everyone but they won’t know why.

 

Also, a lot of people leave (mostly in the US server) because they don’t get matches in tier 1 on their prime time.

 

Just take this into consideration. You are a new player, you go to PvP (because you have a mission that says that!) and you pick your server region (USA) And then waits… and waits… and waits… because you know, not that many people in the US server plays this game, and very few plays tier 1, because they can’t.

 

So the new player leaves and just post a comment on steam saying that the waiting times are terrible, and it is a pity because the game was cool.

 

You either make the first games as “training” and play only against bots, with a clear explanation in game UI, or lift the tier 1 ban.

Yeah but… how a veteran is supposed to help new guys with the mentoring system IF you can’t fly with them in tier 1? Should I take my trainees to full rank 6 games in their brand new rank 1 ships?

 

Of course I will carry the game with a swift. It is easy to do for me. But will they learn something? no. They will just see me killing everyone but they won’t know why.

 

Also, a lot of people leave (mostly in the US server) because they don’t get matches in tier 1 on their prime time.

 

Just take this into consideration. You are a new player, you go to PvP (because you have a mission that says that!) and you pick your server region (USA) And then waits… and waits… and waits… because you know, not that many people in the US server plays this game, and very few plays tier 1, because they can’t.

 

So the new player leaves and just post a comment on steam saying that the waiting times are terrible, and it is a pity because the game was cool.

 

You either make the first games as “training” and play only against bots, with a clear explanation in game UI, or lift the tier 1 ban.

Mentoring system needs to be reworked a bit. I do not like it under current conditions. If I can’t train with rookies with T1 ships, even with my T1 ships, because of my stats.

This alone defeats the purpose of recruiting and training beginners.

Add some other bonuses, like synergy or something, maybe  even credit boost, if you got a (average/veteran/professional) mentor.

well id say, its harsh playing as a neeb in all pvp games when u have zero gear no clue what is good…but you like the game and you know if u hang in there u well get sweet gear/spaceships/weapons thats how is sould be, then its up to mach making to pepper the players in ranks for good games. something is not working if stuff we payed for is not useble…meby a t1 epix nerf would have been better. also i would like to wait a bit more for bigger games with more players in all tiers i realy enjoy the Battel mode were its just player vs player, team captain is nice to, beacon games are getting old fast and spacefootball (bomb placement mode) is the sadest of all…id like more serius pvp missons

escort the captain to somewere wile others attack. some grand dread broad side space battel were you have to reload missiles on your dreadnought and good old fly in to the core and wreak it…and get out.

i rant all of this hate cus i like to play this littel space game, but ervy time i get some friends going we cant play 4 players in any tires and then we go somewere else and this is left to solo fun.

i think strict tiers is the way to go, hate how t2 and t4 ships are useless in pve

Yeah but… how a veteran is supposed to help new guys with the mentoring system IF you can’t fly with them in tier 1? Should I take my trainees to full rank 6 games in their brand new rank 1 ships?

 

Of course I will carry the game with a swift. It is easy to do for me. But will they learn something? no. They will just see me killing everyone but they won’t know why.

 

Also, a lot of people leave (mostly in the US server) because they don’t get matches in tier 1 on their prime time.

 

Just take this into consideration. You are a new player, you go to PvP (because you have a mission that says that!) and you pick your server region (USA) And then waits… and waits… and waits… because you know, not that many people in the US server plays this game, and very few plays tier 1, because they can’t.

 

So the new player leaves and just post a comment on steam saying that the waiting times are terrible, and it is a pity because the game was cool.

 

You either make the first games as “training” and play only against bots, with a clear explanation in game UI, or lift the tier 1 ban.

Well said.  Basically, if you ban “vets” from clubbing tier 1, they’ll just wait at tier 2.  Ban 'em from there, and it’ll be tier 3.  Better to have lower queue times and vets crushing newbies than higher queue times and vets crushing newbies.  As a new player, this has been my experience.  You go from losing in tier 1 with a team of all new players to getting trash talked in tier 2 while some all purple vet wins the game for your already dead team that won’t learn anything from the encounter.  Prioritisation should probably be on quick queue times above all else at this point, as PLAYING is the main thing that hooks new people!  And the faster they(we)can get into and through those boring as hell “one vet kills all the objectives/enemies” type games and into new ones, the faster we newbies can learn and improve.  Protecting people from good players never does anyone any favors in the end and also usually incentivizes the lower skilled “vets” to stick around newbie tiers even more, ironically, because nobody wants to be “that new guy” in the higher tier games who “just lost the game for us”

Mentoring system needs to be reworked a bit. I do not like it under current conditions. If I can’t train with rookies with T1 ships, even with my T1 ships, because of my stats.

This alone defeats the purpose of recruiting and training beginners.

Add some other bonuses, like synergy or something, maybe  even credit boost, if you got a (average/veteran/professional) mentor.

They should change the range of the recuitable pilots. In T1 there’s no point to teach players imho because it teaches you the basics anyway. T2-T3 would be much more reasonable. In these tiers players start to learn ship fitting and team-play, that’s where the mentoring makes sense. In T3 your can really change your ships with modifiers and make them almost useless if you don’t know what are you doing. Also in T2-T3 teamplay and objectives becomes really important. That’s where usually new players leave, and that’s where a mentor could help.

They should change the range of the recuitable pilots. In T1 there’s no point to teach players imho because it teaches you the basics anyway. T2-T3 would be much more reasonable. In these tiers players start to learn ship fitting and team-play, that’s where the mentoring makes sense. In T3 your can really change your ships with modifiers and make them almost useless if you don’t know what are you doing. Also in T2-T3 teamplay and objectives becomes really important. That’s where usually new players leave, and that’s where a mentor could help.

 

Of course. This was already suggested and I agree with you. T3 should be “the most promising” tier, where you can learn the most and get good overrall experience with good Mentors.

The problem is that current mentoring system got designed in a haste, without any deep thought and consideration.

Mentors are viewed as a means, like “living Star Conflict wikipedia”, which explain the basics of the most basic combat and workings of the game in general.

 

Mentors should give good bonuses to “recruit pilots”.

So far, the only rewards you get is a title.

We would need to create another separate thread about this problem.