Star Conflict v.1.0.13 Discussion

[Update content](< base_url >/index.php?/topic/25805-star-conflict-v1013/)

How much does it cost to build the dreadnought?

To keep up repairs, etc, and how many dreadnought types are there per faction?

Do we get to keep a Jericho dreadnought if we wish to switch back to federation or vise versa, etc.

 

*gets popcorn*

 

jS1AGDO.gif

I saw this update. I literally sighed, looked down and facepalmed.

Are we refunded for the credits we spent on prototype weapons?

I saw this update. I literally sighed, looked down and facepalmed.

Are we refunded for the credits we spent on prototype weapons?

this needs a answer asap please 

So the dreadnoughts were delayed again… oh well.

 

The picture on the update thread was interesting though, like what would happen if a dreadnought went head on with the defiler?

‘Orion’ Targeting Complex
Effectiveness reduced by 20%

how dare you?!

So the dreadnoughts were delayed again… oh well.

The picture on the update thread was interesting though, like what would happen if a dreadnought went head on with the defiler?

That’s like asking if a Moab versed a Zomg in Btd5

What is the point of removing “Premium ship bonus description for allied and enemy ships”?

 

I am not even sure what this is.

Poor Iridium Hual…

0ooVQjV.jpg

 

 

 

Z7qZjaV.jpg

 

 

Looks like our ‘support’ died…

K7MB2kr.jpg

No!! My beautiful CovOps!! You broke it’s legs!!

Poor Iridium Hual…

0ooVQjV.jpg

 

 

 

Z7qZjaV.jpg

 

 

Looks like our ‘support’ died…

K7MB2kr.jpg

holy hell… and there’s bio’s?

Now I just wonder what they meant by, support and rewards await…

Im really happy that the Winterweapons are gone but the nerf of the Covert ops was not necessary it was only the Scattergun that made them Op in the last few weeks

Poor covert ops :frowning:

Hawk-M was at 154% boost, now only 120…

Well, this is interesting.

 

haQlKuL.jpg

Well, this is interesting.

 

haQlKuL.jpg

[http://forum.star-conflict.com/index.php?/forum/213-bug-report-section/](< base_url >/index.php?/forum/213-bug-report-section/)

How to report bugs:

Topic title:

Use a topic title which explains the bug with a few words.

(Good: Game crashes when using module “Plasma Arc”. Bad: bug please fix.)

Topic content:

  1. Describe the bug in a few words/sentences.

  2. Why do you think this is a bug.

  3. How often does this bug occur.

  4. What was your last action/How to reproduce the bug.

  5. Detailed explanation of the bug.(Only if you need to add more information to 1.)

  6. Your system specs + Operating system as DX Diag.

  7. Videos + Screenshots (Only if needed, but in most cases they are helpful)

  8. Log files + Exceptions

(Please only add the Logs and Exceptions of the game session where the bug occured, not all!)

(Logs can be found here: My Documents\My Games\StarConflict\logs)

(Exceptions can be found here: My Documents\My Games\StarConflict\Exceptions

(Upload the logs + exceptions as a .zip archive, not .rar!)

(In case of game freezes or crashes, you should launch the game in window mode to have acess to your system)

Who said it was a bug report? I figured the devs put it there :stuck_out_tongue:

It simply looks interesting, nothing more.

 

Perhaps it’s all that remains of some top-secret project :smiley:

 

I’ve seen other points similar to this in other maps, namely in the abandoned complex. 

In that one, it’s one particular bar on the ship, like a small baton.

It’s because of that, I believe this is on purpose.

Modules

‘Orion’ Targeting Complex

Effectiveness reduced by 20%

Finally something

Not much really. Some fluff excuse for another delay on dreadnoughts, new station models for some sectors and a small nerf to covert ops.

 

Any ninja change?

Well, this is interesting.

 

haQlKuL.jpg

i love looking for these. there’s texture glitches in research station (invisible wall) muerto (green texture underside of station, hard to spot) and one on a warp gate somewhere where it’s now all purple