Yes we should do what you do. 'Cause it’s normal to throw away to trash a full line of ships and a full gameplay method.
Perhaps I conveyed it the wrong way. What I meant was that the T-Rex-2 has a very specific usage: Hit-N’Run Pulsar/Torp. It had no staying power as a Guard, that job was very often left for the Gunships following it in.
Yes, the nerf was incredibly harsh on Federate ships. However, the nerf was intended AGAINST Imperial ships and this I can agree with. Regardless, as usual, it was another modification that was NOT thought-out, at all. It was another example of a failed Occam’s Razor. The devs saw Imperial ships survived for too long when they were at their top speed, so they removed a portion of their tank. In doing so, they were blinded by the good results and ignored the negative side, which is to say, turning an entire Faction of ships fully dependant on that module, useless. I am curious as to how the playerbase will adjust their Federate fits accordingly, though.
I use mine loads in PVP and sec con. You get that ship to a beacon and you have a firendly Naga hanging within healing range, and no matter how many ships come (bar an entire gunship/cov ops squad) you will be able to hold that beacon. I do however prefer my TRex Mk2 which is NOT adaptive fitted for it’s mobility and it’s inti-chasing capabilities 
Exactly. The Inqui-S is a bunker ship. Iirc, I used mine to storm into an enemy Beacon in order to take it. They had just killed my Gunship and I was irked at it. So I just stormed my way through my friendly lines and just yelled over comms: “I’m going to cap that Beacon. You can either come or piss off.” And, in my blind rage, everyone around me died, friend and foe alike. We did get that Beacon, though. We did lose the match, however…
Well, now how to use that shield slot available on many empire fighters/interceptors ? Now that I think of it; it’s a big nerf to Apollo/Ligthbringer which lead to a small buff of the Spark (Premium gunship of empire that have no shield slot).
With something else! Be creative. See, this is the problem with NOT having changes, either. Every ship on the field just becomes one fit because everything else is not as effective. I always saw that Adaptive Shield as a survival module, let’s see what it turns into, now.