This will re-iterate the problems already mentioned by others, but I wanted to chime in:
- Reputation gain nerf basically ensures that T4 blues are unreachable and T3 are barely reachable after year(s?) of grind for most people. Obfuscating this as a “buff” in patch notes and in game login screen was not really a smart idea either, nothing annoys people more then being taken for fools. You may wish to reconsider making this your primary grind/real money currency income mechanic. I’m T12 in one faction, and T9 in two others, giving me wide access to blue gear, and I’m feeling really sorry for most new people who will never be able to compete with me if this change is here to stay. It also ensures that I will have little motivation to ever do anything in T4, as I will have similar issues trying to compete with those who have R12 in most factions and appropriate gear to go with it.
- New font is painful at least for me on 1080p. Too thin, and some things look really weird in it.
- Speed cap was probably due to game engine not being able to calculate collision damage properly past 600m/s speed as was stated by devs a while ago. I have quite a few thud medals to show for it. That said, consider nerfing all speeds across the board to compensate rather then just instituting a flat interceptor nerf which makes them exceptionally vulnerable to fighters and frigates. It also makes them much weaker as “objective cappers” in comparison to fighters due to speed being a major factor there.
