Star Conflict OBT v.0.9.9 Discussion

T1 ship takes about 20-40k? synergy to make it max lvl, some free synergy invested in those t1s will do a long run for you in synergy gains

 

 And amount of money you gain is not worth imho, just sell your T3/T4 mk2s you will gain so much more :slight_smile:

 

  I know there has to be other "LONG TIME players who are out there that are facing out of warehouse space delima.   We have for the most part gotten rid of all the Mk2’s that are not used or installed.   As I have said many times… there is extreme reluctance to start deleting\selling  your MK3’s and 4’s just to make space…  specially NOW that I have to used artifacts to and vouchers to upgrade those equipments.

 

heck I am willing to pay around the same credits like we used to change factions to gain additonal space.  

I got 1100 space, and am using <400…

I don’t understand how people can get close to 1k o.O

Why in the world would you sell your low lvl ships, its like shooting yourself in the leg with synergy progression

Because they’re not maxed and most of them are pretty much worthless?

 

Gotta say, it hurt like HELL to sell my old favourite ships, like the Diamond Dwarf and the Templar…

 

I got 1100 space, and am using <400…

I don’t understand how people can get close to 1k o.O

I was very close to, like, 800-ish, back when there weren’t even ship roles, just bonuses for module usage.

Because they’re not maxed and most of them are pretty much worthless?

max synergise them, get fleet strength increase > sell > profit double?

max synergise them, get fleet strength increase > sell > profit double?

You don’t get the Synergy bonus if you sell them, though… Right?

I got 1100 space, and am using <400…

I don’t understand how people can get close to 1k o.O

I’ve been close to full for many months.

Just never sell anything, done.

You don’t get the Synergy bonus if you sell them, though… Right?

Good point…Not sure though…

Anyway, why would you sell anyway :stuck_out_tongue: Just do 5 PVE missions and you got more then you get from R15 sale…

I’ve been close to full for many months.

Just never sell anything, done.

Why would you never sell anything?

I sell everything T1-T4 exept exps and mk3 lol.

Oh damm, the spread of Rf blaster is freak high now because they remove 1 cpu slot. Well, see you guys next weak or when the game be no more Laser Conflict.

max synergise them, get fleet strength increase > sell > profit double?

Don’t know if it got answered, but yes, you lose the fleet bonus from fully synergyzed ships.

Just out of sheer wonder, when where u guys gonna add the dreadnoughts  :dntknw:

Oh damm, the spread of Rf blaster is freak high now because they remove 1 cpu slot. Well, see you guys next weak or when the game be no more Laser Conflict.

Indeed, many of the weapons have spread that haven’t been balanced since the days that you could equip up to 5 spread reduction modules.

I have noticed the same in PVE…Getting shot from right in front of me, not able to see its projectiles. and not his borders. 

And just nearly impossible to find the enemy until i start moving and see 1 of its projectiles.

 

It’s kinda painful :confused:

Even worse when you can kill ships before getting a target lock.  You can barely find them and once your do you have to know the weapon and your ranges to know where to shoot.

I have noticed the same in PVE…Getting shot from right in front of me, not able to see its projectiles. and not his borders. 

And just nearly impossible to find the enemy until i start moving and see 1 of its projectiles.

 

It’s kinda painful :confused:

 

 

Even worse when you can kill ships before getting a target lock.  You can barely find them and once your do you have to know the weapon and your ranges to know where to shoot.

God bless my love to carrots! I have next to no problem in distinguishing targets/aiming reticle/leading marker and such.

With no visible role icon, all I see are small pink corners on a light blue background and a dark grey spec a sixteenth of inch wide moving across my screen.

Im not sure if Im just super lucky or what but I noticed that I havent had any empty loot nodes since this patch went live. I used to get 2-3 per match but 15+ games later I still havent gotten one so if this was changed then it was an awesome change. Just curious but what is the new drop rate for the secret documents? Because to me they seem just as rare as they were before.

Try PvE, ignoring the purple loot, special loot seems higher.  I haven’t seen PvE loyalty loot yet, but I normally got it in T3 and I’ve been doing T4 PvE since the wait times are good and mixed with T3 and it’s faster than PvP.  I also haven’t noticed the no loot option, which is a good thing considering the low amount of credits loot gives.

With no visible role icon, all I see are small pink corners on a light blue background and a dark grey spec a sixteenth of inch wide moving across my screen.

 

You can change this in HUD options. Just check “ship role”, “object type” and “target markers” under “within line of sight” and you’ll be good to go

For observed you’d want all the ship info (distance, name, hp etc). I find ship name display hugely useful

There is also an option to “hide enemies behind obstacles”. Make sure you have it unchecked

What id really like to see in a future patch is a way to assign implant setups to certain ships that way you’re getting the most out of your implants for each ship. I may like increased sensor range on my recon but I dont want it on my gunship. Having assigned implants for certain ships would let me switch between classes mid game without worrying about having bad implants for the ship im switching to.

What id really like to see in a future patch is a way to assign implant setups to certain ships that way you’re getting the most out of your implants for each ship. I may like increased sensor range on my recon but I dont want it on my gunship. Having assigned implants for certain ships would let me switch between classes mid game without worrying about having bad implants for the ship im switching to.

 

Implants are placed inside the pilot’s head, so based on flavour it’s impossible to have different sets of implants for different ships.

 

If you worry that you’re flying with subpar implants, you’re not shortchanged; everyone faces the same problem, so just take what’s generally best for the ships you fly. It’s not easy sometimes, but it’s a reflection of player skill.

You can change this in HUD options. Just check “ship role”, “object type” and “target markers” under “within line of sight” and you’ll be good to go

For observed you’d want all the ship info (distance, name, hp etc). I find ship name display hugely useful

There is also an option to “hide enemies behind obstacles”. Make sure you have it unchecked

I checked the “Object Status default” checkbox and it turns it back to 95% of the way it used to be.  It’s only in PvE there’s a problem.