Star Conflict OBT v.0.9.3
Matchmaking
Queues are now divided into primary and intermediate.
Primary queues match ship tiers.
Intermediate queues are situated between tiers.
First rank of a tier does not join an intermediate queue with the next tier.
Final rank of a tier does not join an intermediate queue with the preceding tier.
There is no intermediate queue between Tier 4 and Tier 5.
Improved map rotation: added more battlegrounds to the higher tier rotation.
Before I jump for joy and then hug every Corp Memeber I see (Rival or freindly) please clarify something. MM is now within Teirs. BUT, T4 and T5 games will still be mixed? I.e. rank 10-15? Will that be permanate or temporary?
There seems to be confusion on how you base skill in game. Can we get clarification? Is DSR associated with it in any way?
Reasons why this okay with me:
I can see why, as not many people play T4/5 unless they are top squads and veterans of the game thus shortening the wait, opposite of separating them, as I know only few people fly T4/5 anyway
Reasons why the devs did this for T4/5 IMO:
To cater to the end game people that had T5s in the very first week and not feel alone in long wait times and Q’s, and to give them a punching bag so to speak to new T4 players coming in.
I can see the change as a breath of fresh air, and a eye opener for some. Most will see that it will change nothing about how much they need to improve in the game. Just because you got killed by a T4 while flying a T3 means its not just the T4s fault. 99% of the time, you did something dumb, and that dude took the opportunity to take you out! Lets see the players complain about that now…
BUT remember, PEOPLE asked for this. If you start complaining about this new system especially when you specifically asked for this, I dub that person will lose all my respect and shall never be listen to again on the fourms.
Modules
Improved active module system:
Only one module of each type can now be installed on the ship.
The situations with simultaneous cooldowns on several modules of the same type are now not possible.
Can you be more clear please? So If lets say I have the same MK1, 2 and 3 module of same active buff of some sort. They all will be on separate cooldowns? Or you simply cant install more then one module thats the same?
Ammunition
Premium ammunition clips (for weapons and missiles) generate twice the amount of synergy for both for killing enemies and damage assists
Improved characteristics for ammunition of the following types: Premium/Mk.III
I bolded how it should be formatted into one sentence to make it more clearer that only Prenium ammo/missles give more synergy.
(I personally see that as a wasted time in a ploy for money, especally when Prenium ships and synergy transfer rates are redicuilously high and unusable still. That should of been addressed)
Disclaimer: I do not speak on the behalf of NASA or any corp member. Everything posted in this message are my views and my own exclusive opinions alone. Sweet Rolls not included.