Star Conflict OBT v.0.9.18 Discussion

Thats why the same system on that conquest game should be aplied to normal PVP. To queue for T3 one must have at least 3 ships (or 4 if fourth slot unlocked) on the hangar that are at least r7. And also prevent squads when one player has all t3 and the rest is t1.

I want to feel like I’m at the controls of a starship. Cockpit view and a joystick would give far more immersion. 

 

First - I believe you are Raphael from the Stanley Parable. 

 

I think the new patch should add emotion booths so that Raphael, I mean Jasan, can experience the most immersive space combat game ever dreamed up, forgotten, remembered and then posted on a forum. 

Instead of ships, each player will now load out immersion booths which will load them into a room shaped like a powerglove which is holding a joystick that is surrounded by no lifers who 100% headshot accuracy us from across the map.

 

By now you should be totally immersed in space, but just to make sure you should throw up a few times unless you already did from lack of joystick support which by the way, is evidence of shoddy controls and that should make you violent.

To beat the game you will have to literally immerse yourself in water at your desk (waist high is fine) or declare that your immersion was not the immersion you had been expecting and that has left you feeling…well. immersionless.

 

Charlie Sheen would be proud.

 

 http://youtu.be/AZ-IcS7mRSk

 

Zerg Corps are not respected, nor welcome. 

 

It is a free to play game. Who are you to tell anyone who is welcome in this game and who is not. Everyone deserves to enjoy the game if they want to. Your previous posts were isolated fantasy land crazy, but this is DARTH HELMET LEVEL!!!\

Got any more gems of game philosophy we can suckle from your prophetic teet?

Thats why the same system on that conquest game should be aplied to normal PVP. To queue for T3 one must have at least 3 ships (or 4 if fourth slot unlocked) on the hangar that are at least r7. And also prevent squads when one player has all t3 and the rest is t1.

Would be nice. Interestingly, when the server population was low yesterday we had T2 players mixed in with us. Current MM model seems to try for same-tier (as it should) but then if it has to mix it aims for T2+T3 and T3+T4. I’d need to do wider tests to confirm, but I flew T1, T2 and T3 matches as well and that’s the impression I got. Most interesting was the fact that 3-4 man T3 squads were sharing games with T2 pilots rather than being bumped up.

To “Ressurect” a player, the player must fly their ship to the debris of their fallen comrade (within approx. 500m). A bar will now popup showing " Ship Reconstruction". When the bar fills the fallen player will be given the option to rejoin the battle. This can currently be repeated infinitely.

I haven’t seen the “Ressurect” Option yet. Does it only work in PVE or also in PVP?

 

 

PVE only. 

Resurect option in capture the beacons or other, separate pvp mode would be awesome!

Resurect option in capture the beacons or other, separate pvp mode would be awesome!

No it wouldnt

No it wouldnt

Kill the Guard !

Resurect the Guard !

Re-Kill the Guard !

Re-Resurrect the Guard !

Imagine 3 guards next to each other. Good luck killing them. It’s unnecessary even for PvE, but PvE is just PvE, child’s play. What we need is that first win purple loot apply to PvP as well.

Do remember resurrection spawns the player back at the normal spawn, not at the spot of death. Would just give a faster respawn in pvp. Maybe for when captains go down, but even then camp the respawn area.

It’ll help avoid those situations where you have to ask a guy to suicide because he can’t complete it alone.

 

In PvE it’d only matter for capture the beacons and combat recon, and neither mode would make sense if resurrections happened there.

It’ll help avoid those situations where you have to ask a guy to suicide because he can’t complete it alone.

 

Such a solid point, hadn’t even thought of that.  Already been revived twice in one pve haha. that is how much fail i can muster =)!

What about the new feature of resurrecting allies in PvE? anyone noticed?

 

How can you do that? with the “interact” key?

This happened in my PvE game, but i sat there til the bar filled (like a capture becon bar) but then the ship didn’t come back to life…?

Imagine 3 guards next to each other. Good luck killing them. It’s unnecessary even for PvE, but PvE is just PvE, child’s play. What we need is that first win purple loot apply to PvP

 

Great idea… Support for this

+1

This happened in my PvE game, but i sat there til the bar filled (like a capture becon bar) but then the ship didn’t come back to life…?

They have to accept the resurrection.

8 players in wing.

 

duh, 6 is minimum and 8 is maximum? what a waste of time.

 

change it back to 12. 

Great idea… Support for this

+1

 

I know, right? It is a PvP game, it should encourage PvPing. In PvE you entertain 4 people (including you), in PvP you entertain 6 to 24. Focus on PvP, PvE is for people who want some warm water, don’t force me to PvE with the rewards.

I know, right? It is a PvP game, it should encourage PvPing. In PvE you entertain 4 people (including you), in PvP you entertain 6 to 24. Focus on PvP, PvE is for people who want some warm water, don’t force me to PvE with the rewards.

 

Nobody ever understood the PVE loot thing I think. We all basically said what you said when they introduced it.