Star Conflict OBT v.0.9.17 Discussion

A little suggestion: map name should be written somewhere when watching the tactical screen (either respawning or hitting TAB), not only on the loading loading screen. Or it’s just me being too dumb to find it?

That means, new pages in my Guardonomicon :) 

Will see If I can do something useful with the Cruise missile.

You still have to fire before adaptive camo’s activated.

 

Huwwo

This all sounds great - can;t wait to try it out this weekend…

Just a thought though, has anybody seen Tier4? I can’t find it anywhere?

T4’s a little bit decomposed.  It died a while ago.

The warp gates of the new map are so confusing, is there some kind of schema that would point exactly where the gates are and where do they send you ?

 

Also I’m guessing that 3v3 and such are going to suck big time on that map, hell even with 24 players it feel quite empty.

Just happened my first warpgate into asteroid crash… i didn’t know what you guys are talking about, but it is very annoying, especially in capture the beacons.

 

Also, could we spam less the new maps?

Played a game, lagged to hell, d/c. Loaded the site, reloaded the site, reloaded the site seven or eight times more, eventually got here. 

Well, that’s all I needed to see. See you next patch hopefully. 

Also, could we spam less the new maps?

 

I played about 20 Matches yesterday in T3-T4 I have yet to encounter the new Map. 

On which Tier can it be played?

I played about 20 Matches yesterday in T3-T4 I have yet to encounter the new Map. 

On which Tier can it be played?

I played 18 matches in T3 yesterday, got it 3 times, you were just unlucky.

I’m actively looking for it and don’t get matches on it…

Than I’m probably unlucky, though didn’t play that many, but half of my matches were on that xxxx Iridium Strand, someone may call it a map. Played in T3 only, r7-9 bracket.

This new map is really cool. But you definitely need 10-12 players on each side or the map is just too big. Also, we start inside the big spheres on Beacon Capture mode and outside the spheres in beacon hunt. Interesting. I really liked the beacon hunt mode on this map. Also looking forward to corp battles on that map.

Yay! I got the new Map today for the first time!

It was capture the Beacons… 

I dont know, maybe its that PPL arent used to it yet, but it was quite a campfest. Actually I think that the placement of beacons really propagates camping. Cant say anything about the other modes tho…

 

Also Im not sure if we need that huge maps…

The domes are pretty much the best defensive positions of the game so in a CtB the last beacon is very hard to take.

Thanks for the 2 day license. It helps. However I wanted to point out that for the folks who live in North America this 2 day license started Friday morning and ended Sunday morning. The folks who work on weekdays like myself only enjoyed it for 1 day.

I’ll post this here and hope that random people will see it and know what to do in an LRF.

 

Gunboat Ira Deus.  Minefields plus torpedo, and a lot of mortars fired.  We lost, but we held our last station.

 

ZuN10MQ.jpg

 

I’ll post this here and hope that random people will see it and know what to do in an LRF.

 

Gunboat Ira Deus.  Minefields plus torpedo, and a lot of mortars fired.  We lost, but we held our last station.

 

ZuN10MQ.jpg

 

this is very “out of place” example, when you sit back at the last beacon that being continiously stormed by lemmings you are going to rack up huge amount of kills/efficiency with lrfs, there is nothing “effective” about it

this is very “out of place” example, when you sit back at the last beacon that being continiously stormed by lemmings you are going to rack up huge amount of kills/efficiency with lrfs, there is nothing “effective” about it

 

 

+1

Yet again, they were against full Mustacho’s squad. This should be a full a stomp against randoms, anyway. Not much they could do.

How do you drop a bomb anyway? Some modules which would make it too easy drop it automatically, but how do you drop it in a Command for example?

Not possible, unless you have EB fitted and it activates (could try to survive if you save your diffusion after EB activates, but commands don’t fit EB’s, so it’s pretty much impossible).

this is very “out of place” example, when you sit back at the last beacon that being continiously stormed by lemmings you are going to rack up huge amount of kills/efficiency with lrfs, there is nothing “effective” about it

The first two beacons were captured somewhat early.  At least our team defended the last beacon.  It also shows using an LRF outside of sniping with torpedoes which a lot of LRF pilots forget.

 

Yet again, they were against full Mustacho’s squad. This should be a full a stomp against randoms, anyway. Not much they could do.

We refused to give up our final beacon.  When we went down to one beacon vs three I knew we’d lost, but we held the last one.  It was a minor victory.