Star Conflict OBT v.0.9.13 Discussion

  • 4xESB squads are not flying 16xPrem ships, they have a mix of t3 prems and R8s

  • They wait all the way to 15-20 minutes to get into the game

If you look at how Matchmaking works you wil see that 4xSquad is put into a queue of Maxed r9s - to low r12s and since there is next to no one flying T4+, obviously with time mm just collects maxed R9s and they get into the same game with 4 man squad.

If tiers would be locked same thing would be happening but way more often because 4 man squad wouldn’t have to wait for 10-20 minutes to get into the game even with population like this. And creating separate queues divided by ranks within a tier defeats a purpose of fixed tiers. Obviously spread of mixing ranks of T1 to T2 and T2s to T3s should be tightened up, but, again, with higher population it wouldnt matter anyways.

most of the thread lately:

Some players: - WE WANT FIXED TIERS!

Devs: - Here you go, with low population we have results very close to it!

Some players: - NO no no! I don’t want to see strong squads in MY games, they shall be pushed by tiers or somewhere else!

Get real people, there is no way of making balanced matchmaking with low population (and don’t you start complaining about low population and why it is low, this was settled millions of times).

For past 2-3 months I fly SOLO in 90% of my games, i do not farm rating nor do i try to lower it, how some individuals do here in order to get fair easier games. My rating floats at 1450-1600 depending on the moon phase and amount of blood in my alcohol. I get games ranged from 1v1+bots to 12v12 and have gained 0.14 on my win ratio and it is keep growing slowly, i went from 1.88 to 2.02 in ?300-400? matches. There are close games, there are stomps, but it is natural for games like this. And as long as games are 8v8+ even ESB squads are beatable.

 Blaming matchmaking and teammates all the time is for weak and terrible players. Step back, think what could’ve you do better even in a games that you personally got completely stomped, and do it next time.

 

Edit: and matchmaking of 0.7-0.8 era was absolutely NOT balanced, there were NO balancing whatsoever, it just put everyone and everything together within a tier it didn’t even try finding “faier” matches for anyone. The only thing was working for the game is that EVERYONE played T3 ESB/NOVA/SYN/NASA?W.E. there were no T5, T4 was abnormally expensive. There was a competitive population and that was a population that squads up together and concentrated within a tier. If you think flying mk3 R6 vs mk2 R8s is bad, you don’t remember how hard it was back then advancing t2 into t3 if you do not have maxed out ships and solo, it was ten folds harder to fly r7s vs topped r9s in squads and it was even harder to farm loyalty and reputation at some point in lower ranked ships because they had penalty to loyalty and reputation gains if your ranks is 2-3 steps above the ship you fly.

Do you play Star Conflict in an alternate universe/reality?

Why do you write that much and don’t just sum it up to “everything looks good on my end, I don’t know what you guys talking about”.

I cannot say anything about 4-squads or what premium ships do in MM. I don’t really care (at the moment) what is going on in T4 and higher as that is far away for me and most players, not just getting ships but also having the skill to fly them properly.

T4+ when I look at the rank population graph is a ghost town, so I don’t want to play there anyway.

But the fact is that MM forces more games by throwing its own rules/calculation out of the window at 20% or more of the matches.  I’m not talking about having a some weaker players in your own or other team but where one team has an overall higher SR and/or better ships than the other team.

I personally don’t blame the others in the team when we lose, sometimes you just lose. But I do blame MM when you know how the result (win/loss) is going to be before anyone spawned. I still try to win but never beat the odds so far.

Update:

Just saw your edit. How MM was with mixed Tiers if good or bad doesn’t really matter now but what matters is how MM acts currently and it’s not acceptable and more players are not going to fix the problem as I have similar results with 600 players and 2100 players online. Sometimes it seems worse when having more players online. Like waiting 3+minutes for a T2 PvP or getting a 3vs3 in T2.

Did you not see this

ESB squads also get weak teams… but they can usually carry it. Their squads kill everything which might give you an impression that your team is bad… teams are usually that ‘bad’. It’s just the squad making a difference

I look at that image… and see this.

Do you play Star Conflict in an alternate universe/reality?

Benefits of being in NASA, we got ourself a dedicated server

But the fact is that MM forces more games by throwing its own rules/calculation out of the window at 20% or more of the matches.  I’m not talking about having a some weaker players in your own or other team but where one team has an overall higher SR and/or better ships than the other team.

You understand that this is caused by players endless outcry that they can not wait longer than 2 minutes? If there is no one to play with how do you expect instant or big AND balanced matches?

You understand that this is caused by players endless outcry that they can not wait longer than 2 minutes? If there is no one to play with how do you expect instant or big AND balanced matches?

Well when did the outcry happen that there are long wait times ? Was it months ago or recently? I can only speak of the past month and noticed long wait times at a patch I think 3 weeks ago not sure if that coincided with the change to default the region to the local region, I changed ti right away to Any as in my timezone are not enough players.

It would be nice if there would be an option to ask you if you rather want to wait for a proper match or just want to play and don’t wait. It is annoying to wait for a game but I played other games where I had to wait much longer for a game to start (or to have enough players). People probably just got spoiled with 1min or less waiting time.

Well when did the outcry happen that there are long wait times ? Was it months ago or recently? I can only speak of the past month and noticed long wait times at a patch I think 3 weeks ago not sure if that coincided with the change to default the region to the local region, I changed ti right away to Any as in my timezone are not enough players.

It would be nice if there would be an option to ask you if you rather want to wait for a proper match or just want to play and don’t wait. It is annoying to wait for a game but I played other games where I had to wait much longer for a game to start (or to have enough players). People probably just got spoiled with 1min or less waiting time.

I know no German but here is an example:

[http://forum.star-conflict.com/index.php?/topic/22141-star-conflict-am-ende/?p=246633](< base_url >/index.php?/topic/22141-star-conflict-am-ende/?p=246633)

And stuff like this is all over general channel and people are complaining about wait times on Russian and English forums quite often. Even when there are 2000 online, people don’t understand that it is very low population, that is spread all over different ranks, god knows how many of them in Pve and afk, and than every rank queue is spread all over different selections of region, and squad sizes and so on… We are lucky we have games under 5 minutes most of the time.

There are 3 groups of QQers :

a) Matches are Unbalanced! - I want to wait longer but give me fair matches!

b) Queue time is too darn long! - I want to play now!

c) Games has to be balanced! And queue time has to instant. I don’t care that there is none to play with, make it happen.

 

In the German thread he is complaining about the same things I noticed. Which is wait times are getting longer. He/She says that the player base is getting smaller but I don’t see that when I play and compared to a month ago.

 

I don’t know if we should call our self lucky to have less than 5minute wait time with the player base. But when the wait times gets longer without having a significant drop in player base then something is wrong with the server or MM or client.

The 3 groups is probably right but you can’t make it right for everyone except players have a choice and make a setting for MM on their client.
 

First of all: Happy New Year to all!

 

I finally came to test the new Patch, so it seems I missed all the slow-carnage with the new weapons…

 

It was nice to have some story missions, I liked them, but tbh. I hoped for a better reward after the last mission (its x-mas afterall).

Anyway, the best thing are the dancing PPL in the hangar. They are AWESOME! Really, just a little gimmic that i very much appreciate. 

 

The new weapons make me realize (since they are temporary) that we are really in need of new ones… It lacks diversity. Also I yet fail to see a reason why I should use the both Railguns on Fighters anyway… Ion and Bubbles can do the Job, too and even better (T3+). 

Imo some adjustments are needed here. 

 

Also:

  1. Does anyone actively participate in SecCon?

  2. How does MM work right now, it seems there were made many changes regarding squads. Please Explain!

You got to miss the freeze beam when it was really OP.  I’d recommend icebolt as a kinetic variant of plasma gun, and as a bonus getting hit by it is like a missile strike.  When you start getting hit, it’s like an octopus started hitting you.

 

Regarding MM, I haven’t heard anything official.

 

About all the complain on shields for jerryes, ion emmiter being too powerfull, bubble of deaths, please, be clear and state to all that it is on T4 and T5, otherwise they could again do crazy things and nerf all across the board everything (thats how they do things here in case anyone forgot).

 

About ion emmiter, there are targets that with my nukem 1 i crit with all overcharges on around 8k (mostly fed engies) and it hits pretty fast. But for other targets, i never seen it hit more than 4k, sometimes even less, for example some desert eagle from ESB, even with all turned on he simply didnt take dammage even if i kept my aim steady on him. On T3, if ion emmiter kills fast it is because of lack of resistance against thermal i guess. But, on T5’s, T4’s, i dont know, maybe there it is too OP.

Ion emitter still can pack a punch in T3 as long as you keep your aim right on.  Guards can melt in probably less than 10 seconds with the right aim.  I don’t have that aim but it’s still better than rails.  I imagine it’s also OP in T2 because all the ships, especially frigates, die much faster to anything.

 

I still fail to see the abusive behavior in that… 

Understand Mechanics and act accordingly. Its nothing new btw. (except for the 4-man instead 3-man part)

A 1600+ DSR pilot flying a premium may as well have it considered an R9.  The only justification of premiums counting as R8 is because some players will attempt to use them as a P2W when they really suck so they need a boost down.  After a certain level of synergy on a premium it should jump to R9.  It’d also encourage ESB to spend all their money on synergy transfers just to keep queuing in T3.

 

Did the nerf on MPI and AMS were needed? Yes

The AMS was overkill, all they needed to do is make is once every 20 seconds, then guided missiles can still get in and regular missiles miss on their first shot.  By making it so that it needed activated each time it turned into an OP personal flares instead of a missile shield.

 

That is not a problem of Squads or Premium Ships. 

Its a problem that Tiers are not locked as they should be!

If tiers were locked then ESB would be taking their R9’s instead of R8’s.  At least now they have to face R9’s when they’re flying an R8, like it really matters that much given the T3 ship trees.

 

In the German thread he is complaining about the same things I noticed. Which is wait times are getting longer. He/She says that the player base is getting smaller but I don’t see that when I play and compared to a month ago.

 

I don’t know if we should call our self lucky to have less than 5minute wait time with the player base. But when the wait times gets longer without having a significant drop in player base then something is wrong with the server or MM or client.

The 3 groups is probably right but you can’t make it right for everyone except players have a choice and make a setting for MM on their client.

 

It seems the devs have reenabled the auto server selection idea.  I can’t seem to get a T3 match greater than 6v6 and that’s pretty much the limit.  First it searches locally, and when the fails it goes global.  It needs a larger player base, but it’s good to have it tested before “release.”  I don’t have to worry about ESB, they don’t like the lag on American servers.  I did have a match on the Asian server, 255 ms ping makes you miss Russian servers.

Actually I fly Premiums because I have all T3s on max synergy. 

It takes long to find matches in T4/5 and most of them are 3v3s to 6v6s and highly predictable. So, the chance to get a decent amount of synergy in correlation with the wait-time is not given.

 

What is better: Do some (pretty much) insta-matches with premiums in T3 (I get 7k free synergy average) or wait 5-10 mins for T4/5 to get about 15k synergy? 

For me the choice is clear. 

 

And not to sound like a hypocrite: Of course I enjoy the better MM. 

Its like 5 times more free sinergy, even that is reason enough to fly them. And the gold font is cool:) Some of those I only got so I have full gold lineup, looks nicer:)

It seems the devs have reenabled the auto server selection idea.  I can’t seem to get a T3 match greater than 6v6 and that’s pretty much the limit.  First it searches locally, and when the fails it goes global.  It needs a larger player base, but it’s good to have it tested before “release.”  I don’t have to worry about ESB, they don’t like the lag on American servers.  I did have a match on the Asian server, 255 ms ping makes you miss Russian servers.

 

Today i was queueing with my brother, and another person from europe, queueing for that T3 pvp raid, and we got put on the asian server. I would sincerely want to understand what the MM was thinking.

Today i was queueing with my brother, and another person from europe, queueing for that T3 pvp raid, and we got put on the asian server. I would sincerely want to understand what the MM was thinking.

This is exactly why I looked at the Launch button and said “xxxx you, I’m gonna put you in Europe.”.

 

The MM then said “nope, have a US game, instead.”

Today i was queueing with my brother, and another person from europe, queueing for that T3 pvp raid, and we got put on the asian server. I would sincerely want to understand what the MM was thinking.

 

This is exactly why I looked at the Launch button and said “xxxx you, I’m gonna put you in Europe.”.

 

The MM then said “nope, have a US game, instead.”

Happens everytime, lol, it’s like the selector activates the “Troll Mode” and send you to the worst available server… I’m getting used to +400 ping in South Asia server, it seems like the selector thinks that I, being in South America, will have less ping there and not in the US o EU servers.

Before I forget:

 

THANKS! For giving us Synergy now in SecCon. That was needed badly! Good Job.  :good:

Now what t4s are viable in sec con?

Now what t4s are viable in sec con?

Anything R11 and above. Though T4s still get heavily demolished if you’re not careful.

Happens everytime, lol, it’s like the selector activates the “Troll Mode” and send you to the worst available server… I’m getting used to +400 ping in South Asia server, it seems like the selector thinks that I, being in South America, will have less ping there and not in the US o EU servers.

 

You mean the South Asia server actually exists? Like, you can get matches on that server? *mindblown*

Anything R11 and above. Though T4s still get heavily demolished if you’re not careful.

so would minotaur, argonaut and some other imperial t4 be reasonable?

You mean the South Asia server actually exists? Like, you can get matches on that server? *mindblown*

Yes, it does exist. If you are from South America and try to play in squad with other South American players, you end up in South Asia server. Amazing, isn’t it? xD

so would minotaur, argonaut and some other imperial t4 be reasonable?

Imperial Gunships and Engineers are pretty much the SOLE used ships in T5, sure…