Well, the Devs fixed that for a lot Ints a few patches ago. But still poor Kite has no Capacitor slot i.e.
And yet I dont see the problem with spydrones itself, imo the problem is with the recent over-usage of recons. Other Ints must become more attractive again! And that should NOT happen by nerfing the recon to the ground.
about half inties or more in some tiers have no CAP slot.
spydrones are OP man. i spam them on literally everything as soon as the CD is up. prioritizing targets that need to be focused (since they reduce healing by 50%), and coverts, then tacklers.
you can spam an entire enemy team with them pretty much using only 2 recons.
Thanks for the nerf on Particle Purge… we will see if it is enough. Actually I hoped for a range nerf, too. Also thanks for more income, i will put it to good use :yes_yes: No thanks for recon nerfs: While I can live with them (the parasite nerf was really unnecessary), I still think that nerfing the recon to the ground is not the best Idea to balance it compared to the other Interceptors. In fact I think the other Ints need a buff. Especially since I bet your statistics say that recon is the most used int-class atm.
pP nerf ok. Yes the Range of it Would be Fine at 600m on purple Module…
But you as a Recon Pilot dislike that Little Recon nerf?
Leech shields xxxx Proxy Mine in enemys Face and Warp away all Time like a puss.y still Works;/
pP nerf ok. Yes the Range of it Would be Fine at 600m on purple Module…
But you as a Recon Pilot dislike that Little Recon nerf?
Leech shields xxxx Proxy Mine in enemys Face and Warp away all Time like a puss.y still Works;/
As a pilot that can fly pretty much every class in this game to an at least OKish level, I tell you that CovOps need a buff. ECM, too. Badly. Read the context, not what you want to hear!
As a pilot that can fly pretty much every class in this game to an at least OKish level, I tell you that CovOps need a buff. ECM, too. Badly. Read the context, not what you want to hear!
Covert Ops is already a Killer Its just a ship Where you Need skill, (beside plamaweb) when you dont Miss Shots with Orion you can kill very fast everything!
But ECM Need a buff u kidding?
Its a pure no0b ship press stasis and xxxx up your Enemy with unguided rockets and everything you have While your Target cant do a shi.t… And when he can just energydrain and Ionize him…no this ship needs nobuffs it Need to be revamped.
Looks like a good patch. :good: But a little too late for me to consider truly coming back. Fun has been gone for too long to grab my attention again. ~Flies back to a better game~
And funny how last week I said: They never nerf the implants I choose. And now they nerfed it…I totally jinxed that implant change.
Its a pure no0b ship press stasis and xxxx up your Enemy with unguided rockets and everything you have While your Target cant do a shi.t… And when he can just energydrain and Ionize him…no this ship needs nobuffs it Need to be revamped.
It Dont help much when you got minimum 3lock ons for the entire match in every Battle, One ECM Waiting for you, he can Easy fuc.k up you with stasis, you cant Prevent it., when u dont have an ECM friend to Counter this
As a pilot that can fly pretty much every class in this game to an at least OKish level, I tell you that CovOps need a buff. ECM, too. Badly. Read the context, not what you want to hear!
Funny how there was this whole flurry of ‘ECMs are OPed!’ posts, and now we have this.
Raymaru, time to invest in some Proton walls
Or if you can’t afford to dedicate a CPU slot to proton wall, try the R2 Jeri implant. (Unless you use weapons that have absolutely no need for spead reduction.)
EDIT:
It Dont help much when you got minimum 3lock ons for the entire match in every Battle, One ECM Waiting for you, he can Easy fuc.k up you with stasis, you cant Prevent it., when u dont have an ECM friend to Counter this
Jericho R2 implant = Heavy blaster, Shrapnel cannon, Assault Railgun… Yeahhhhhh ! VS %critical chance/Locking time and Sensor Range/Optimal,Maximal range