This is more a case of bad pilots than bad gameplay actually.
Good players don’t sit still, and are always on the move(In intys and fighters anyway)
and like the other person said a lot of people use crap-fits that i honestly laugh at. They die in mere seconds in their cerberus 2.
There are some people however that know how to fit and they can tank.
Sad reality is that everyone who wanted to maximize their play ever since 0.8.0 sat still and shot for maximum accuracy, safe in knowledge that their shields will be pumped up as damage comes in. You just needed to dodge the full focus from several people. I’ve done it when flying command ships and gunships. It was the optimal way of playing the game ever since late april on those classes.
Also at least some of these people weren’t terrible, as I’ve died several times to nukes and minefield/pulsar in that game, and I still gained a fairly significant chunk of ELO. That means at least those who got kills on me had to have decent ELO as well.
IMHO the problem is really in the fact that people are used to being able to fly in the straight line or sitting still and firing, ignoring the interceptor fire, and that screenshot is an edge case example of this behavior.
Notably I got something like one or two frigate kills in total in that game. I tend to steer clear of frigates as much as I can in interceptors lately unless they are solo (i.e. gated away from the ball), as there really isn’t much that I can do unless they are already being focused by multiple people. I did get several assists on them though (and died several times in the process of getting those assists). But vast majority of kills came from light strike craft that just flew in straight lines or lazily dodged while running almost in a straight line.
That is why I’m sad. I enjoy a good dog fight, and it seems that in random matches, there just aren’t many people to offer this enjoyment because the uberheal meta that lasted since late april. People just get rusty from not having to actually dogfight.