As I said in another discussion of patch:
The base resistance of the shell is higher than that of the shield,
The speed of shield regeneration (personal) is not proportional to the size of the vessels, nor the size of shields,
The Guard of the federation already had big advantages:
More heavy missiles and mediums
better mobility
Larger capacitor
The capacity of the tank shields AND the hull (with 100 pts softcap is not complicated especially when you turn your brain to “phase shield”).
The implant GIGAS II scale much better on the federation that jericho.
Once the shields of jericho down, the hull melts like butter in the sun.
For the federation once the shields down, it is still necessary to destroy the hull and there is not so easy. Especially with the mobility it offers, it will take cover a lot faster than jericho.
That requires the shield TO go down. Any smart Jericho Guard pilot will just whiff you away. I’ve fought 1v1 against several Federation Guards (not sure on what gear they had, though). My Crus-S can, most of the time, give them a go for their money and they usually have to expend a lot more missiles than I do to take me down. This is SOLELY due to the fact that Jericho Guards take full advantage of the Phase Shield, whereas you only use it to get an extra second of shields, because your tank is mostly on armor (as I’ve seen most Federate Guard pilots use).
Ok, I will once again relate your concerns to our balancing team.
Please don’t. As I said above, Federate Guards (for the most part) focus their tank on armor when it should be on shields, to make use of the Phase Shield. If the devs change that so it’ll affect armor as well, I’m done with this game, because you’ll have effectively removed ALL Jericho Frigates from the game.
What they need to do is to either slightly nerf the Gigas II implant or make the other two more appealing than they currently are.
it’s absolutely awful. why would i like to switch my ship all the time? i am not able to put the same ship in all slots…why would anyone appreciate to be switched in roles every single time?
i don’t understand it and i hate it already.
Because once your ship is destroyed, it’s meant to be unusable. You escape unscathed and can then get another ship from the Dreadnought on the field to run the field again.
OHH!! You know what the devs should definitely add? The Dreadnoughts on the skybox.
- (Frigballs still op’d, now unbreakable)
- (indie pilots are now horribly screwed because they lack any form of organization to even begin to fight back by the time their entire team dies)
Yep. Knew that was gonna happen, saw it happen the moment they said Realistic would come in play in Domination matches.